Gamecube replacement analog stick

Console Repair

2012.02.13 11:54 StoneColdSteveHawkng Console Repair

[link]


2023.05.28 17:22 Plastic_Complaint_68 did i mess up my jubilee bracelet again? ughh

Hello i might just need reassurance but had one too many drinks the other night and let my friend try my watch on for about 15-20 min with a slightly larger wrist, I am paranoid the band stretched. I know it cant happen unless a lot of force but just wanted some reassurance please see attached link, the first 3 pics are before and everything else is after i let him wear it for a bit. I replaced it once when another friend tried it on but it significantly bent one pin that was sticking outwards. I probably wont replace the band again unless you guys think its necessary once again Im not trying to troll but just want your guys (the experts) advice. The gaps in between links just seem bigger to me, Ive had the watch almost for a year now and am pretty rough with it have accumulated scratches dings etc, but wanted advice in this regard thank you!
https://imgur.com/a/CYJ7DYV
submitted by Plastic_Complaint_68 to rolex [link] [comments]


2023.05.28 17:21 VernonKazama My Mario Kart Wish List 📃

~ 1. Introduction ~
Here is a detailed description of my wishlist for a Mario Kart 9 or 10/X (if Tour is considered the 9th installment) I don't expect everyone to like all my ideas. This is just a wishlist. I obviously would be happy with any Mario Kart Nintendo decides to put out but in a perfect world, this is what I would want for it to be the best Mario Kart imo. I hope you enjoy.
*= Thoughts, Personal opinions, New ideas for modes, mechanics, driver outfits, vehicles, items, options, etc
🔒= Locked. Must be unlocked by in game requirements or DLC
~ 2. Mechanics ~
~ Single Player / Multiplayer 》1P》2P》3P》4P》
Grand Prix》Class Optimization》Driver(s) Select》Vehicle Parts》Circuits》Cup Select》 Class Optimization options: Engine: 50cc》100cc》150cc》Mirror》All¹》All Mirror¹》 Driver: Solo Dash》Double Dash》² Drift: Automatic》Manual》³ Items: Normal》No Items》 Camera: Normal》First Person》
*¹ - All and All Mirror options are only available in Grand Prix. After a Circuit has been selected, It'll play each Cup in order of that specific Circuit.
*² - All race and battle modes will feature either a Solo Dash or the new Double Dash option similar to Mario Kart Double Dash for extra replayability and character combinations.
*³ - Even if not many people liked Automatic drifting, it was there for a reason for you to choose. Some liked it. Some didn't. It should be the player's choice.
*⁴ - Camera can also be changed freely during the race from the pause menu.
Time Trials》Driver(s) Select》Circuits》Cup Select》Course Select》 Race Solo》Race Against Ghost》View Ghost》Online Ghost》Upload Ghost Data》
• VS Race》Driver(s) Select》Vehicle Parts》Customized Race》Circuits》Cup Select》Course Select》 Customized Race options: Engine Class: 50cc》100cc》150cc》Mirror》 Driver: Solo Dash》Double Dash》 Drift: Automatic》Manual》 Teams: No Teams》Team Game》 Items: Normal》Frantic》No Items》No Items and Coins》Custom》 COM: Easy》Normal》Hard》Pro¹》 COM Vehicles (Solo)²: All Vehicles》Karts Only》Bikes Only》 COM Vehicles (Doubles)²: All Vehicles》ATVs Only》Buggys Only》 Courses: Choose》In Order》Random》 Race Count: 4》5³》8》12》16》32》64》All》 Laps: 1》2》3》4》5》
*¹ - Added a Pro difficulty to make the CPU feel more of a challenge.
*² - Wanted to split the vehicle selections between Solo Dash and Double Dash drivers. Solo Dash drivers will now only select between Karts and Bikes and Double Dash drivers will only select between ATVs and new Buggy vehicles. *Buggys are essential similar to the designs of the Karts used in Mario Kart Double Dash. ATVs are now bigger in size to help fit the idea of 2 drivers on one vehicle.
*³ - The original Super Mario Kart had 5 courses per Cup so I brought that option back for custom races.
*⁴ - Wanted to make the option available for players. These courses will be excluded from Laps option and be set to default when selected: ⁿ⁶⁴ Wario Stadium, ⁿ⁶⁴ Rainbow Road, ᵍᶜⁿ Baby Park, ᵍᶜⁿ Wario Colosseum, ³ᵈˢ Wuhu Loop, ³ᵈˢ Maka Wuhu, ³ᵈˢ Rainbow Road, ʷⁱⁱ ᵘ Mount Wario, and ʷⁱⁱ ᵘ Big Blue.
Battle》Driver(s) Select》Vehicle Parts》Customized Battle》Course Select》 Customized Battle options: Driver: Solo Dash》Double Dash》 Drift: Automatic》Manual》 Teams: No Teams》Team Game》 Items: Normal》Frantic》Skilled》Custom》 Round Time: 1 Minute》2 Minutes》3 Minutes》4 Minutes》5 Minutes》 COM: Easy》Normal》Hard》Pro》 COM Vehicles (Solo Dash): All Vehicles》Karts Only》Bikes Only》 COM Vehicles (Double Dash): All Vehicles》ATVs Only》Buggys Only》 Courses: Choose》In Order》Random》 Round Count: 3 Rounds》5 Rounds》7 Rounds》¹
*¹ - I shortened the rounds. Anything past 7 rounds is too much imo but that's just me. Also being a little bias cuz I'm not a fan of battle mode.
~ Online Play 》1P》2P》
Worldwide: Grand Prix*》VS Race》Battle》
Regional: Grand Prix*》VS Race》Battle》
Friends》Create Room
Tournaments》Menu. Menu options: Create a Tournament: Icon》Name》Rules》Time Settings》Other》 *Rules options: Mode: 50cc》100cc》150cc》Mirror》Balloon》Classic Balloon¹》 Renegade Roundup》Bob-omb Blast》Shine Runners¹》Coin Runners》 Shine Thief》Thunder Cloud Tag¹》Random Battle》 Driver: Solo Dash》Double Dash》 Drift: Automatic》Manual》 Teams: No Teams》Team Game》 Items: Normal》No Items》No Items or Coins》Frantic》Skilled*²》Custom》 Round Time (Battle only): 1 Minute》2 Minutes》3 Minutes》4 Minutes》5 Minutes》 COM: No COM》Easy》Normal》Hard》Pro》 Vehicles (Solo Dash): All Vehicles》Karts Only》Bikes Only》 Vehicles (Double Dash): All Vehicles》ATVs Only》Buggys Only》 Camera: Normal》First Person》 Smart Steering: Smart Steering OK》No Smart Steering》 *Time Settings options: Frequency: Weekly》Daily》Fixed Period》 Start Day: Sunday》Monday》Tuesday》Wednesday》Thursday》Friday》Saturday》 Start Date: Dependent》 Start Time: Dependent》 End Day: Sunday》Monday》Tuesday》Wednesday》Thursday》Friday》Saturday》 End Date: Dependent》 End Time: Dependent》 Round Count: 4 Rounds》8 Rounds》16 Rounds》 Group Shuffling: Don't Shuffle》Every 4th Match》 *Other options: Player Rating: Any Rating》0-2999》3000-9999》10000-99999》 Public/Private: Open to Everyone》Code Required》
*¹ - Scroll down to Battle section for more info.
*² - Skilled Items for Battle mode only.
Search by Code Search by Type Active Tournaments
~ MKTV
My Replays. View saved replays from previous races or battles on and offline. * You can now save more than just 6 replays.
Online Replays*¹ View shared replays from others online
Spectate*²
*¹ - Should've already been added in the first place.
²* - View recent online races or battles replays. Earn coins by voting who'll be 1st. * Literally stole this idea from Smash.
~ Other Details
~ 3. Characters and Vehicles ~
~ Characters
68 Total Drivers (including DLC) 32 Total Alternate Drivers. 100 Total Individual Characters.
~ Drivers
Mario》Metal Mario 🔒》Tanooki Mario 🔒》Fire Mario 🔒》Ice Mario 🔒》Dr. Mario 🔒》 - Mario (Classic) 🔒 - Mario (Builder) 🔒 - Mario (SNES) 🔒 - Mario (Sunshine) 🔒 - Mario (Tuxedo) 🔒 - Mario (N64)*🔒 - Metal Mario (Gold) 🔒
Luigi》Penguin Luigi 🔒》Fire Luigi 🔒》Gooigi*🔒》 - Luigi (Classic) 🔒 - Luigi (Golf) 🔒 - Luigi (Builder) 🔒
Peach》Pink Gold Peach 🔒》Cat Peach 🔒》Fire Peach*🔒》 - Peach (Wedding) 🔒
Yoshi - Light-blue Yoshi - Black Yoshi - Red Yoshi - Yellow Yoshi - White Yoshi - Purple Yoshi - Pink Yoshi - Orange Yoshi
Bowser》Dry Bowser 🔒》Meowser 🔒》 - Dry Bowser (Gold) 🔒
Donkey Kong Jr. - Donkey Kong Jr. (SNES) 🔒
Koopa Troopa》Koopa (Freerunning) 🔒》 - Red Koopa (Freerunning) - Blue Koopa (Freerunning) - Purple Koopa (Freerunning) - Gold Koopa (Freerunning) 🔒
Toad》Cat Toad 🔒》Captain Toad 🔒》 - Toad (Pit Crew) 🔒 - Toad (Builder) 🔒 - Toad (Astronaut) 🔒 - Toad (Blue)* - Toad (Yellow)* - Toad (Green)*
Donkey Kong 🔒
Wario 🔒 - Wario (Biker)*
Daisy 🔒
Birdo 🔒 - Birdo (Light Blue) - Birdo (Black) - Birdo (Red) - Birdo (Yellow) - Birdo (White) - Birdo (Purple) - Birdo (Green) - Birdo (Orange)
Baby Mario 🔒
Baby Luigi 🔒
Toadette 🔒》Peachette 🔒》 - Toadette (Explorer) 🔒 - Toadette (Builder) 🔒 - Toadette (Astronaut) 🔒
Paratroopa 🔒 - Green Paratroopa*
Diddy Kong 🔒
Bowser Jr. 🔒
Waluigi 🔒
Petey Piranha 🔒
King Boo 🔒 - King Boo (Luigi's Mansion)
Pac-Man 🔒
Ms. Pac-Man 🔒
Blinky 🔒》Pinky》Inky》Clyde*》
Dry Bones 🔒 - Dry Bones (Gold) 🔒
R.O.B. 🔒 - R.O.B. (Famicom)*
Shy Guy 🔒 - Light-blue Shy Guy - Black Shy Guy - Green Shy Guy - Yellow Shy Guy - White Shy Guy - Blue Shy Guy - Pink Shy Guy - Orange Shy Guy
Mametchi 🔒
Baby Peach 🔒
Baby Daisy 🔒
Rosalina 🔒
Funky Kong 🔒
Mii 🔒
Honey Queen 🔒
Wiggler 🔒
Lakitu 🔒
Don-chan 🔒
Baby Rosalina 🔒
Iggy 🔒》Roy》Lemmy》Larry》Wendy》Ludwig》Morton》
Link 🔒 - Link (Champion's Tunic)
Villager 🔒 - Villager (Female)
Isabelle 🔒 - Isabelle (Winter)*
Inkling Girl 🔒 - Inkling Girl (lime green) - Inkling Girl (magenta)
Inkling Boy 🔒 - Inkling Boy (purple) - Inkling Boy (teal)
Pauline 🔒
Hammer Bro 🔒》Boomerang Bro 🔒》Ice Bro 🔒》Fire Bro 🔒》
Monty Mole 🔒
Dixie Kong 🔒
Nabbit 🔒
King Bob-omb 🔒
Kamek 🔒
Chargin' Chuck 🔒
Poochy 🔒
~ Newcomers
Noki ⁽ⁿᵉʷ⁾ 🔒 - Noki (Green) - Noki (Pink) - Noki (Yellow)
Pianta ⁽ⁿᵉʷ⁾ 🔒 - Pianta (Pink) - Pianta (Yellow) - Pianta (Purple)
Professor E. Gadd ⁽ⁿᵉʷ⁾ 🔒
Toadsworth ⁽ⁿᵉʷ⁾ 🔒
Luma ⁽ⁿᵉʷ⁾ 🔒 - Luma (Blue) - Luma (Pink) - Luma (Green) - Luma (Cyan) - Luma (Red) - Luma (Purple) - Luma (Black) - Luma (Orange)
~ DLC
Sonic the Hedgehog ⁽ⁿᵉʷ⁾ 🔒
Miles "Tails" Prower ⁽ⁿᵉʷ⁾ 🔒
King K. Rool ⁽ⁿᵉʷ⁾ 🔒》Kaptain K. Rool*》
Krunch ⁽ⁿᵉʷ⁾ 🔒 * Would be an excellent choice for a surprise DLC character to those familiar w/Diddy Kong Racing
Zelda ⁽ⁿᵉʷ⁾ 🔒》Sheik*》
Kirby ⁽ⁿᵉʷ⁾ 🔒
King Dedede ⁽ⁿᵉʷ⁾ 🔒
Captain Falcon ⁽ⁿᵉʷ⁾ 🔒
Samus ⁽ⁿᵉʷ⁾ 🔒》Zero Suit*》
Geno ⁽ⁿᵉʷ⁾ 🔒
~ Vehicles
Available parts. The parts available are listed here in the order shown in the vehicle customization screen, with the following notation: ¹ = Changes color, depending on the character. ² = Changes color for the Koopalings. ³ = Changes color for Daisy, Baby Daisy, Rosalina, and Baby Rosalina. (DLC) = Part is only available as downloadable content.
~ Karts (Solo Dash)
Standard Kart¹ 4-Wheel Cradle 8-Bit Pipe Frame¹ Apple Kart B Dasher Badwagon Barrel Train Biddybuggy (Buggybud)¹ Birthday Girl (Royal Ribbon)²/³ Blue Falcon Blue Seven Booster Seat (Baby Booster) Bruiser (Growlster) Brute Bull's-Eye Banzai Bulldog-W ⁽ⁿᵉʷ⁾ Bumble V Cact-R Cact-X Cat Cruiser Cheep Charger Cheep Snorkel Circuit Special¹ Clanky Kart Classic Dragster (Nostalgia 1) Cloud 9 Crawly Kart Cucumber Dasher II Daytripper (Royal Racer) Dozer Dasher Dragonfly Dry Bomber Egg 1 Flame Flyer Gold Mantis Gold Pipe Frame Gold Standard (Gold Kart) Green Apple Kart Honeycoupe (Dragonetti) Hurricane Jet Cruiser Jetsetter (Aero Glider) Jumbo Jetter Kiddie Kart¹ Koopa Clown² Landship ² Light Dancer Light Tripper Mach 8 Mini Beast (Concerto) Mushmellow Offroader P-Wing Paintster Parade Kart Penguin Slider Pink Mushmellow Pipe Frame¹ Piranha Prowler Poltergust 4000 Power Flower Prancer Prop Kart Quickshaw ROB-BLS Rambi Rider Royale Shooting Star Sky Pop ⁽ⁿᵉʷ⁾ Sneeker (Bounder)¹ Snow Skimmer Soda Jet Sports Coupe (Sports Coupé) Sprinter (B Dasher Mk. 2) Star Broom Steel Driver Streamliner Streetle Super 1 Super Blooper (Turbo Blooper) Surf Sailer Swift Talon Tanooki Kart Tea Coupe Tiny Titan (Rally Romper) Tiny Tug Tri-Speeder Wario Car Warship Wild Wing Wildlife Yellow Taxi Zucchini (Gherkin) Speed Star ⁽ᵈˡᶜ⁾ Source Whirlwind Sport ⁽ᵈˡᶜ⁾ Source Egg Mobile ⁽ᵈˡᶜ⁾ * Was inspired by this image I found. Source Reminds me of the Egg Mobile with Monster tires White Cat ⁽ᵈˡᶜ⁾ Source Dark Schnieder ⁽ᵈˡᶜ⁾ Source Car¹ ⁽ᵈˡᶜ⁾ * Source * the number in the center will be replaced by driver's logo Dragoon Kart ⁽ᵈˡᶜ * Source
~ Bikes (Solo Dash)
Standard Bike¹ Bit Bike (Nanobike) City Tripper¹ Flame Rider Hurricane Jet Bubble (Bubble Bike) Master Cycle Zero Mr. Scooty (Mr Scooty) Phantom Quacker ROB-LGS Shooting Star (Twinkle Star) Sugarscoot (Bon Bon)¹ The Duke Varmint Wario Bike Zip Zip (Rapide) Zipper Wheelie Bike ⁽ᵈˡᶜ⁾ Source
Bullet Bike¹ Comet Dolphin Dasher Flame Runner (Bowser Bike)¹ Jet Bike Mach Bike¹ Magikruiser¹ Master Cycle Sneakster (Nitrocycle) Sport Bike¹ Yoshi Bike¹ Zinger Sting ⁽ᵈˡᶜ⁾ * just an idea I had for a new bike based off of a beta imagine for Donkey Kong racing. Source * the number in the center will be replaced by driver's logo. Bike version of the Prop Kart
~ ATVs (Double Dash)
Standard ATV (Standard Quad)¹ Bone Rattler Inkstriker Spear (Torpedo)¹ Splat Buggy Teddy Buggy Tyrant Wild Wiggler Hovercraft¹ ⁽ᵈˡᶜ⁾ Source
~ Buggys (Double Dash)
Standard Buggy ¹ Banisher Bolt Buggy Bullet Blaster Coach³ * Heart Coach/Bloom Coach from Mario Kart Double Dash DK Jumbo Fire Buggy¹ * Red Fire from Mario Kart Double Dash Goo-Goo Buggy¹ Koopa Dasher Koopa King Para-Wing Pipe Buggy¹ Piranha Pipes Turbo Birdo Turbo Yoshi Waluigi Racer
~ Tires
Standard (Normal) 8-Bit Standard Ancient Tires (Ancient Tyres) Azure Roller Bicycle Tires Blue Monster Blue Standard (Normal Blue) Button Capsule Crimson Slim Cushion Cyber Slick Drum Gold 8-Bit Standard Gold Tires (Gold Wheels) Heart Rings Hot Monster (Funky Monster) Iron Leaf Tires (Leaf Tyres) Metal Monster Mushroom Mushroom Off-Road Red Monster Retro Off-Road Roller Slick Slim Snorkel Tires Sponge Triforce Tires (Triforce Tyres) Wood (Wooden) Yoshi Tires
~ Gliders
Super Glider¹ 8-Bit Jumping Mario Beast Glider (Ghastly Glider) Bowser Kite Butterfly Sunset Cloud Glider Crimson Crane Droplet Glider Eggshell Glider Eggshell Glider Fare Flier Flower Glider Gold Glider Great Sail Hylian Kite MKTV Parafoil Oilpaper Umbrella Paper Glider Parachute Paraglider (Breath of the Wild) Paraglider (Parafoil) Peach Parasol³ Plane Glider Ribbon Swooper (Swoop) Waddle Wing Waluigi Wing Wario Wing Magic Carpet ⁽ᵈˡᶜ⁾ Source Wizpig Glider ⁽ᵈˡᶜ⁾ Example at 00:31 Tails Flier ⁽ᵈˡᶜ⁾ Source Knuckles Glider ⁽ᵈˡᶜ⁾ Source Gunship ⁽ᵈˡᶜ⁾ Source
~ 4. Items ~
× – Does not appear in Battle Mode.
~ Items found on the track
Item Box - Gives the player a random item. Items given are based on the player's distance from first place. * I would like for them to look either similar to how they looked in Mario Kart 64 or Mario Kart DS' design.
Coin - Gives the player a small boost and increase top speed when more are collected, up to a maximum of ten.
Rupee - The equivalent of a coin, used for Hyrule Circuit and Zelda related courses. They replace coins in the item roulette and in the track.
Bell - The equivalent of a coin, used for Animal Crossing. They replace coins in the item roulette and in the track.
Cash - The equivalent of a coin, used for Splatoon related courses. They replace coins in the item roulette and in the track.
Balloon ⁽ᵈˡᶜ⁾ - The equivalent of an Item Box, used for Diddy Kong Racing related course. Source
Item Box (Capsule) ⁽ᵈˡᶜ⁾ - The equivalent of an Item Box, used for Sonic related course. Source
Star Block ⁽ᵈˡᶜ⁾ - The equivalent of an Item Box, used for Kirby related course. Source
Banana ⁽ᵈˡᶜ⁾ - The equivalent of a coin, used for Donkey Kong Country / Diddy Kong Racing related courses. They replace coins in the item roulette and in the track. Source
Ring ⁽ᵈˡᶜ⁾ - The equivalent of a coin, used for Sonic related courses. They replace coins in the item roulette and in the track. Source
Food ⁽ᵈˡᶜ⁾ - The equivalent of a coin, used for Kirby related courses. They replace coins in the item roulette and in the track. Source
~ New Items
Coin Block ⁽ⁿᵉʷ⁾ - * floats above player for a short time (10 seconds). Hop to collect upto 10 coins. Can only be obtained if player has 0 coins. Replacing the Coin Box item from Mario Kart Tour. Example
~ Returning Items
Banana Peel - When a kart hits a Banana Peel, it spins out. You can carry one behind your kart to protect yourself from a single attack. Can be thrown backward and forward.
Green Shell - Travels in a straight line and knocks over a kart it hits.
Red Shell - Red Shell Homes in on the closest kart in front of the player and knocks it over.
Feather - Causes the player to spin and leap in the air, providing a small speed boost upon landing, akin to a regular trick (characters will also perform a trick animation during the jump).
Mushroom - Provides the player's kart with a small speed boost.
Super Star - Provides the player invincibility from all terrain and items, and also giving a speed boost.
Boo - Unleashes Boo, who turns the player invisible for a brief time, making them impervious to enemy attacks, and steals an opponent's item. Cannot steal Special Items.
Coinˣ - Grants the player two extra coins and a micro boost.
Lightningˣ - Causes all opponents to drop their items, shrink, and drive slowly for a short time.
Fake Item - Looks just like an item box, but when you run into it, it knocks you over.
Bob-omb - Explodes after a short time when thrown or dropped, knocking over any kart in its blast radius.
Blooper - Sprays ink on all racers ahead and reduces their visibility. The racers hit also lose some of their traction while sprayed.
Bullet Billˣ - Transforms the player into a Bullet Bill, rocketing through the track with auto-pilot, and providing invincibility from all terrain and items.
Spiny Shellˣ - Targets the racer in first place, knocking over all other karts in its path.
Super Horn - Emits a radial shockwave hitting racers, as well as destroying all obstacles, including the Spiny Shell.
~ Special Items
Fireball (Red) - Three fireballs will revolve around your kart. They split up after they're thrown and go sliding ahead. These powerful pyrotechnics can take out multiple opponents at once. Drivers: Mario, Fire Mario
Fireball (Green) - Three fireballs will revolve around your kart. They split up after they're thrown and go sliding ahead. These powerful pyrotechnics can take out multiple opponents at once. Drivers: Luigi, Fire Luigi
Fire Flower - Allows the player to throw fireballs for a short time that cause other karts to spin out on impact. Drivers: Metal Mario, Fire Peach, Fire Bro
Ice Flower - Three balls of ice will revolve around your kart. Throw them all at once and they'll freeze any kart they hit, causing them to slide. Drivers: Ice Bro, Ice Mario, Penguin Luigi
Heart - This protective Heart revolves around your kart for a set amount of time, shielding you from attacks. Any item that hits the player becomes theirs to use. A cute and handy item. Drivers: Peach, Daisy, Villager, Wendy, Mametchi
Yoshi's Egg - This egg rolls down the road and home in on opponents. When they hit and break, they'll drop three more items. Drivers: Yoshi
Birdo's Egg - Homes in on the kart in front of you and crashes once it hits. Three more items will fly out when it breaks. Drivers: Birdo
Chain Chomp - This fearsome beast chases karts with reckless abandon, pulling the player behind it at breakneck speeds. Drivers: Baby Mario, Baby Luigi
Triple Mushrooms - Orbits the player's kart, providing them with three separate speed boosts. Drivers: Toad, Toadette
Golden Mushroom - Provides the player's kart with continuous speed boosts for a short time. Drivers: Captain Toad
Mega Mushroom - The driver grows bigger, which allows them to squash other racers by running over them, making them lose their items and slow down for a moment. Drivers: Pac-Man, Ms. Pac-Man, Wiggler
Poison Mushroom - A stationary item. Looks like a regular mushroom but If one is run into, the victim shrinks, as if hit by a Lightning. Shrunken racers who run into it revert to normal size. Drivers: Kamek * ngl, i didn't really know who to give this item to
Mushroom Cannon - A cannon designed to resemble a Mushroom. Continually shoots out Mushrooms in front of your kart for a set time. Drivers: Monty Mole, Peachette, Toadsworth
Triple Green Shells - Three green shells that orbit the player's kart, protecting them from incoming attacks. Drivers: Koopa Troopa, Dry Bones, Lakitu, Koopa (Freerunning)
Triple Red Shells - Three red shells that orbit the player's kart, protecting them from incoming attacks. Drivers: Paratroopa, Dry Bones, Lakitu, Koopa (Freerunning)
Bowser's Shell - An awe-inspiring giant shell! As it careens down the road, slamming and ramming into karts, it's the very image of Bowser himself. Drivers: Bowser, Bowser Jr., Dry Bowser
Triple Bananas - Three bananas that orbit the player's kart, protecting them from incoming attacks. Drivers: Donkey Kong Jr., Dixie Kong
Giant Banana - Not only does this big banana spin out karts that hit it, but after being struck it breaks into three regular-sized Bananas. Drivers: Donkey Kong
Banana Barrels - Arm your kart with two fully-loaded barrels of Bananas! Continually shoots out Bananas in front of or behind your kart for a set time. Drivers: Diddy Kong, Funky Kong
Thunder Cloud - A thundercloud hovers over the recipient and strikes it with lightning after 10 seconds. The user shrinks to a very small size for 10 seconds, driving more slowly. Before this happens, the user has higher speed and acceleration while not losing speed when driving off-road, and may pass the cloud to an opponent by bumping into them. Drivers: Blinky, Pinky, Inky, Clyde * If there was absolutely no choice but to have the next Meta character, it'd be the Ghosts. Having one of the worst possible specials in the game should balance them out.
POW Block - The POW Block appears above the karts as a 2D image, warning players of its arrival, and causes any racer on the ground ahead of the user to spin out and drop their items. * Since wheelies are no longer a thing, it always spins out other racers unless they're in anti-gravity mode or during an in air trick Drivers: Mii, Don-chan
Super Leaf- Gives the player's kart a tail that can be used to deflect items, knock over opponents and collect coins. The tail will disappear after a moment or if the player is hurt. Drivers: Tanooki Mario
Lucky Seven - Surrounds the player with seven items that rotates around its kart. The player receives a Mushroom, Banana, Green Shell, Red Shell, Blooper, Bob-omb, and a Star. Drivers: King Boo, Pauline, Poochy, Nabbit, Chargin' Chuck, Pianta, Noki
Boomerang Flower - Can be thrown up to three times, hitting racers forward/backward and when it returns to its user after the first and second use. Driver: Boomerang Bro, Larry
Piranha Plant - Automatically chomps on obstacles and other racers, giving a short speed boost for each bite. Drivers: Petey Piranha
Double Bob-ombs - Two Bob-ombs will revolve around your kart. Throw them both at once. Drivers: Wario, Waluigi, Roy
Bob-omb Cannon - Continually shoots out Bob-ombs in front of your kart for a set time. Drivers: Shy Guy
Giga Bob-omb - After being thrown, it will explode after hitting a kart or bouncing 3 times. It has a larger blast radius than a standard Bob-omb. Drivers: King Bob-omb
Bubble - Briefly envelops your kart and protects you from damage for a set time. While in the bubble, you will get a speed boost and float in the air. Drivers: Baby Peach, Baby Daisy, Baby Rosalina, Lemmy
Dash Ring - Tosses out three rings in front of you along the track. Pass through them for a speed boost! Drivers: Rosalina, Luma, Ludwig, Honey Queen
Hammer - Throws multiple Hammers in an arc aimed at karts in front of yours. Drivers: Hammer Bro
Super Bell - A bell rings above the driver, knocking away nearby karts and items. The bell rings three consecutive times. Drivers: Cat Peach, Cat Toad
Capsule - Three colorful capsules surround your kart. They'll bounce at opponents when thrown. Drivers: Dr. Mario
Splat Bomb ⁽ⁿᵉʷ⁾ - * Explodes after a short time when thrown or dropped, knocking and spraying ink on any kart in its blast radius and reduces their visibility. The racers hit also lose some of their traction while sprayed. Drivers: Inkling Girl, Inkling Boy
Magical Boomerang ⁽ⁿᵉʷ⁾ - * Works like a Boomerang Flower that tracks closes kart infront of player like a Red Shell Drivers: Link
Magnet ⁽ᵈˡᶜ⁾ - * a powerful magnet that pulls opponents towards the player Source Drivers: Krunch
Nayru's Love ⁽ᵈˡᶜ⁾ - * will surround the racer's kart with a protective shield. Any items that hit this shield will be reflected back at the racer who used them. If a driver using Nayru's Love is attacked with an item such as a Lightning, the racer who used the Lightning item will take damage. Drivers: Zelda
Copy Ability ⁽ᵈˡᶜ⁾ - * steals Special item from any racer. If no racer has a special item on them, it'll randomly generate a random racer's Special Item. Drivers: Kirby
Dedede's Hammer ⁽ᵈˡᶜ⁾ - * driver using Dedede's Hammer, will swing it around for about 5 seconds. Any karts hit will be squashed, causing them to lose their item and speed momentarily. Drivers: King Dedede
Invincibility Shield ⁽ᵈˡᶜ⁾ - * become invulnerable to all damage for a short time. Drivers: Sonic, Tails
Bombs ⁽ᵈˡᶜ⁾ - * Think Double Bob-ombs, the original Triple Bananas and the Feather item. If used as a protective item, upon the explosion, the player will leap in the air, providing a small speed boost upon landing. Drivers: Samus
Geno Flash ⁽ᵈˡᶜ⁾ - * works like a Lightning but doesn't strink opponents. Drivers: Geno
~ 5. Courses ~
~ Cups
161 Total Courses
Nitro Grand Prix Mushroom Cup》 Flower Cup》 Star Cup》 Special Cup 🔒
Retro Grand Prix 🔒 Mushroom 🍄 Courses : Shell Cup》Golden Dash Cup》Red Coin Cup》Blue Coin Cup》Banana Cup》Lucky Cat Cup》1-Up Cup》Gold Cup》
Flower 🌷 Courses: Leaf Cup》Turnip Cup》Freezie Cup》Metal Cup》 Lightning Cup》Rock Cup》POW Cup》Heart Cup》
Star ⭐️ Courses: Sun Cup》Moon Cup》Red Shell Cup》Thunder Cloud Cup》Wing Cup》Boomerang Cup》Coin Block Cup》Warp Cup》
Special 👑 Courses: Vanish Cup》Cherry Cup》Mega Cup》Tanooki Cup》? Block Cup》Spiny Cup》Shine Cup》Grand Cup》
World Grand Prix🔒 Lightning⚡️Courses: Egg Cup》Triforce Cup》Crossing Cup》Bell Cup》Propeller Cup》Fruit Cup》Feather Cup》Acorn Cup》Super Cup》World Cup》
Extra Grand Prix 🔒* Excellent idea to introduce courses from the Mario Kart GP series as well as new courses for DLC content
~ New Courses
Nitro Grand Prix: Mushroom Cup 🍄 1. New Mario Circuit 2. TBD 3. TBD 4. TBD
Nitro Grand Prix: Flower Cup 🌷 1. beach- or water-themed course 2. TBD 3. TBD 4. TBD
Nitro Grand Prix: Star Cup ⭐️ 1. ice- or snow-themed course 2. TBD 3. TBD 4. TBD
Nitro Grand Prix: Special Cup 👑 1. TBD 2. TBD 3. New Bowser's Castle 4. New Rainbow Road
~ Retro Courses
Mushroom 🍄 Courses Retro Grand Prix: Shell Cup 1. ʷⁱⁱ ᵘ Mario Kart Stadium 2. ᵈˢ Yoshi Falls 3. ᵍᶜⁿ Baby Park 4. ˢⁿᵉˢ Bowser Castle 1
Retro Grand Prix: Golden Dash Cup 1. ʷⁱⁱ Luigi Circuit 2. ᵍᵇᵃ Shy Guy Beach 3. ʷⁱⁱ ᵘ Sweet Sweet Canyon 4. ᵍᶜⁿ Dry Dry Desert
Retro Grand Prix: Red Coin Cup 1. ³ᵈˢ Toad Circuit 2. ⁿ⁶⁴ Moo Moo Farm 3. ᵍᵇᵃ Riverside Park 4. ʷⁱⁱ Toad's Factory
Retro Grand Prix: Blue Coin Cup 1. ⁿ⁶⁴ Luigi Raceway 2. ˢⁿᵉˢ Donut Plains 1 3. ᵈˢ Cheep Cheep Beach 4. ³ᵈˢ Shy Guy Bazaar
Retro Grand Prix: Banana Cup 1. ᵈˢ Figure-8 Circuit 2. ʷⁱⁱ Moo Moo Meadows 3. ³ᵈˢ Cheep Cheep Lagoon 4. ⁿ⁶⁴ Kalimari Desert
Retro Grand Prix: Lucky Cat Cup 1. ˢⁿᵉˢ Mario Circuit 1 2. ᵍᶜⁿ Peach Beach 3. ⁿ⁶⁴ Koopa Troopa Beach 4. ʷⁱⁱ ᵘ Thwomp Ruins
Retro Grand Prix: 1-Up Cup 1. ᵍᶜⁿ Luigi Circuit 2. ³ᵈˢ Daisy Hills 3. ˢⁿᵉˢ Ghost Valley 1 4. ᵍᵇᵃ Bowser Castle 1
Retro Grand Prix: Gold Cup 1. ᵍᵇᵃ Peach Circuit 2. ʷⁱⁱ ᵘ Water Park 3. ʷⁱⁱ Mushroom Gorge 4. ᵈˢ Luigi's Mansion
Flower 🌷 Courses Retro Grand Prix: Leaf Cup 1. ᵍᶜⁿ Mushroom Bridge 2. ᵍᵇᵃ Boo Lake 3. ʷⁱⁱ ᵘ Twisted Mansion 4. ³ᵈˢ Rock Rock Mountain
Retro Grand Prix: Turnip Cup 1. ᵍᵇᵃ Mario Circuit 2. ʷⁱⁱ ᵘ Toad Harbor 3. ⁿ⁶⁴ Choco Mountain 4. ˢⁿᵉˢ Bowser Castle 2
Retro Grand Prix: Freezie Cup 1. ᵈˢ Desert Hills 2. ᵍᶜⁿ Mario Circuit 3. ʷⁱⁱ DK Summit 4. ᵍᵇᵃ Bowser Castle 2
Retro Grand Prix: Metal Cup 1. ʷⁱⁱ Mario Circuit 2. ⁿ⁶⁴ Frappe Snowland 3. ᵍᶜⁿ Daisy Cruiser 4. ʷⁱⁱ ᵘ Shy Guy Falls
Retro Grand Prix: Lightning Cup 1. ʷⁱⁱ ᵘ Mario Circuit 2. ˢⁿᵉˢ Ghost Valley 2 3. ᵈˢ Waluigi Pinball 4. ʷⁱⁱ Wario's Gold Mine
Retro Grand Prix: Rock Cup 1. ˢⁿᵉˢ Choco Island 1 2. ᵈˢ Delfino Square 3. ³ᵈˢ Music Park 4. ⁿ⁶⁴ Mario Raceway
Retro Grand Prix: POW Cup 1. ³ᵈˢ Wuhu Loop 2. ʷⁱⁱ Coconut Mall 3. ᵍᵇᵃ Cheese Land 4. ᵈˢ Shroom Ridge
Retro Grand Prix: Heart Cup 1. ⁿ⁶⁴ Toad's Turnpike 2. ³ᵈˢ Mario Circuit 3. ˢⁿᵉˢ Donut Plains 2 4. ᵍᶜⁿ Waluigi Stadium
Star ⭐️ Courses Retro Grand Prix: Sun Cup 1. ᵍᵇᵃ Snow Land 2. ˢⁿᵉˢ Choco Island 2 3. ᵍᶜⁿ Yoshi Circuit 4. ⁿ⁶⁴ Bowser's Castle
Retro Grand Prix: Moon Cup 1. ⁿ⁶⁴ Wario Stadium 2. ʷⁱⁱ Koopa Cape 3. ᵍᵇᵃ Yoshi Desert 4. ʷⁱⁱ ᵘ Mount Wario
Retro Grand Prix: Red Shell Cup 1. ʷⁱⁱ Daisy Circuit 2. ᵍᵇᵃ Ribbon Road 3. ᵈˢ Mario Circuit 4. ᵍᶜⁿ DK Mountain
Retro Grand Prix: Thunder Cloud Cup 1. ʷⁱⁱ ᵘ Sunshine Airport 2. ⁿ⁶⁴ Sherbet Land 3. ˢⁿᵉˢ Vanilla Lake 1 4. ³ᵈˢ Maka Wuhu
Retro Grand Prix: Wing Cup 1. ᵈˢ DK Pass 2. ʷⁱⁱ ᵘ Dolphin Shoals 3. ³ᵈˢ Neo Bowser City 4. ʷⁱⁱ Grumble Volcano
Retro Grand Prix: Boomerang Cup 1. ᵍᶜⁿ Sherbet Land 2. ³ᵈˢ Wario Shipyard 3. ⁿ⁶⁴ Royal Raceway 4. ˢⁿᵉˢ Bowser Castle 3
Retro Grand Prix: Coin Block Cup 1. ˢⁿᵉˢ Koopa Beach 1 2. ᵈˢ Tick-Tock Clock 3. ʷⁱⁱ Maple Treeway 4. ᵍᵇᵃ Bowser Castle 3
Retro Grand Prix: Warp Cup 1. ³ᵈˢ Piranha Plant Slide 2. ᵍᶜⁿ Mushroom City 3. ʷⁱⁱ ᵘ Electrodrome 4. ᵈˢ Airship Fortress
Special 👑 Courses Retro Grand Prix: Vanish Cup 1. ˢⁿᵉˢ Donut Plains 3 2. ʷⁱⁱ Moonview Highway 3. ᵍᵇᵃ Bowser Castle 4 4. ᵍᶜⁿ Rainbow Road
Retro Grand Prix: Cherry Cup 1. ³ᵈˢ DK Jungle 2. ᵍᵇᵃ Broken Pier 3. ˢⁿᵉˢ Ghost Valley 3 4. ʷⁱⁱ ᵘ Rainbow Road
Retro Grand Prix: Mega Cup 1. ʷⁱⁱ Dry Dry Ruins 2. ʷⁱⁱ ᵘ Bone-Dry Dunes 3. ⁿ⁶⁴ Banshee Boardwalk 4. ˢⁿᵉˢ Vanilla Lake 2
Retro Grand Prix: Tanooki Cup 1. ᵍᶜⁿ Wario Colosseum 2. ³ᵈˢ Rosalina's Ice World 3. ʷⁱⁱ Bowser's Castle 4. ⁿ⁶⁴ Rainbow Road
Retro Grand Prix: ? Block Cup 1. ᵈˢ Wario Stadium 2. ˢⁿᵉˢ Koopa Beach 2 3. ʷⁱⁱ ᵘ Bowser's Castle 4. ᵍᵇᵃ Rainbow Road
Retro Grand Prix: Spiny Cup 1. ᵍᵇᵃ Lakeside Park 2. ᵍᶜⁿ Dino Dino Jungle 3. ᵈˢ Bowser Castle 4. ʷⁱⁱ Rainbow Road
Retro Grand Prix: Shine Cup 1. ʷⁱⁱ ᵘ Cloudtop Cruise 2. ⁿ⁶⁴ Yoshi Valley 3. ³ᵈˢ Bowser's Castle 4. ᵈˢ Rainbow Road
Retro Grand Prix: Grand Cup 1. ⁿ⁶⁴ D.K.'s Jungle Parkway 2. ᵈˢ Peach Gardens 3. ᵍᶜⁿ Bowser's Castle 4. ³ᵈˢ Rainbow Road
Lightning⚡️Courses 🔒 World Grand Prix: Egg Cup 1. ˢⁿᵉˢ Rainbow Road 2. ᵗᵒᵘʳ Berlin Byways 3. ʷⁱⁱ ᵘ Wild Woods 4. ˢʷᶦᵗᶜʰ Yoshi's Island
World Grand Prix: Triforce Cup 1. ˢⁿᵉˢ Mario Circuit 4 2. ᵗᵒᵘʳ Los Angeles Laps 3. ᵗᵒᵘʳ Piranha Plant Cove 4. ʷⁱⁱ ᵘ Hyrule Circuit
World Grand Prix: Crossing Cup 1. ᵍᵇᵃ Luigi Circuit 2. ᵗᵒᵘʳ Sydney Sprint 3. TBA 4. ʷⁱⁱ ᵘ Animal Crossing
World Grand Prix: Bell Cup 1. ᵍᵇᵃ Sky Garden 2. ᵗᵒᵘʳ Singapore Speedway 3. ʷⁱⁱ ᵘ Super Bell Subway 4. TBA
World Grand Prix: Propeller Cup 1. ˢⁿᵉˢ Mario Circuit 3 2. ᵗᵒᵘʳ Vancouver Velocity 3. ʷⁱⁱ ᵘ Ice Ice Outpost 4. ˢʷᶦᵗᶜʰ Sky-High Sundae
World Grand Prix: Fruit Cup 1. ᵍᵇᵃ Sunset Wilds 2. ᵗᵒᵘʳ New York Minute 3. ᵗᵒᵘʳ Bangkok Rush 4. TBA
World Grand Prix: Feather Cup 1. ˢⁿᵉˢ Mario Circuit 2 2. ᵗᵒᵘʳ London Loop 3. ᵗᵒᵘʳ Ninja Hideaway 4. ʷⁱⁱ ᵘ Mute City
World Grand Prix: Acorn Cup 1. ᵗᵒᵘʳ Paris Promenade 2. ᵗᵒᵘʳ Merry Mountain 3. ʷⁱⁱ ᵘ Dragon Driftway 4. TBA
World Grand Prix: Super Cup 1. ᵍᵇᵃ Cheep-Cheep Island 2. ᵗᵒᵘʳ Amsterdam Drift 3. TBA 4. ʷⁱⁱ ᵘ Big Blue
World Grand Prix: World Cup 1. ᵗᵒᵘʳ Tokyo Blur 2. ʷⁱⁱ ᵘ Excitebike Arena 3. ᵗᵒᵘʳ Athens Dash 4. TBA
~ Extra/DLC Courses
Extra Grand Prix: Mario Cup 1. ᵃᵍᵖ Mario Highway 2. ᵃᵍᵖ Mario Beach
Extra Grand Prix: Extra Mario Cup 🔒 1. ᵃᵍᵖᵈˣ Splash Circuit 2. ᵃᵍᵖᵈˣ Tropical Coast
Extra Grand Prix: DK Cup 1. ᵃᵍᵖ DK Jungle 2. ᵃᵍᵖ Bananan Ruins
Extra Grand Prix: Extra DK Cup 🔒 1. ᵃᵍᵖᵈˣ Bananan Labyrinth 2. ᵃᵍᵖᵈˣ DK Jungle
Extra Grand Prix: Wario Cup 1. ᵃᵍᵖ Diamond City 2. ᵃᵍᵖ Snow Panic
Extra Grand Prix: Waluigi Cup 1. ᵃᵍᵖ² Stadium Arena 2. ᵃᵍᵖ² Waluigi Stadium
Extra Grand Prix: Pac-Man Cup 1. ᵃᵍᵖ Pac Mountain 2. ᵃᵍᵖ Pac Labyrinth
Extra Grand Prix: Extra Pac-Man Cup 🔒 1. ᵃᵍᵖᵈˣ PAC-MAN Stadium 2. ᵃᵍᵖᵈˣ NAMCO Circuit
Extra Grand Prix: Bowser Cup 1. ᵃᵍᵖ Bowser's Castle 2. ᵃᵍᵖ Castle Wall
Extra Grand Prix: Extra Bowser Cup 🔒 1. ᵃᵍᵖᵈˣ Bowser's Factory 2. ᵃᵍᵖᵈˣ Bowser's Castle
Extra Grand Prix: Rainbow Cup 🔒 1. ᵃᵍᵖ Rainbow Coaster 2. ᵃᵍᵖ Rainbow Downhill
Extra Grand Prix: Yoshi Cup 1. ᵃᵍᵖ² Yoshi Park 1 2. ᵃᵍᵖ² Yoshi Park 2
Extra Grand Prix: Toad Cup 1. ᵃᵍᵖᵈˣ Peach Castle 2. ᵃᵍᵖᵈˣ Kingdom Way
Extra Grand Prix: Don-chan Cup 🔒 1. ᵃᵍᵖᵈˣ Bon Dance Street 2. ᵃᵍᵖᵈˣ Omatsuri Circuit
Extra Grand Prix: Bowser Jr. Cup 1. ᵃᵍᵖᵈˣ Aerial Road 2. ᵃᵍᵖᵈˣ Sky Arena
Extra Grand Prix: Inklings Cup 1. Splatoon themed course * Splat Circuit 2. Splatoon themed course
Extra Grand Prix: Sonic ⁽ᵈˡᶜ⁾ 🔒 1. Sonic themed course * Twinkle Circuit Source at 1:00 2. Sonic themed course * Green Hill Zone related course
Extra Grand Prix: King K. Rool ⁽ᵈˡᶜ⁾ 🔒 1. King K. Rool/Donkey Kong Country related themed course 2. Diddy Kong Racing related themed course * Jungle Falls or Darkmoon Caverns Source 1 Source 2
Extra Grand Prix: Zelda ⁽ᵈˡᶜ⁾ 🔒 1. Zelda themed course * Lost Woods 2. Zelda themed course
Extra Grand Prix: Kirby ⁽ᵈˡᶜ⁾ 🔒 1. Kirby themed course * Fantasy Meadows (from Kirby Air Ride) Source 2. Kirby themed course * Meta Knight's Halberd or The Great Cave Offensive
Extra Grand Prix: Samus ⁽ᵈˡᶜ⁾ 🔒 1. Metroid themed course 2. Metroid themed course
~ 6. Battle ~
In all games, the engine class of Battle Mode is fixed to 50cc. An exception is the Renegade Roundup mode where it is increased to 100cc.
~ Battle Modes
Balloon Battle》Team Balloon Battle》 Classic Balloon Battle》Team Classic Balloon Battle - Mini Bomb Karts return. Shine Thief》Team Shine Thief》 Bob-omb Blast》Team Bob-omb Blast Shine Runners Coin Runners (Coin Battle)》Team Coin Runners》 Renegade Roundup
Thunder Cloud Tag ⁽ⁿᵉʷ⁾* - Similar to Shine Thief but reverse. Think of it as Tag. A random player has a Thunder Cloud and must tag others to lose it from above their head. If the player holds the Thunder Cloud when the timer reaches zero, this process repeats until one player remains.
~ Courses
ˢⁿᵉˢ Battle Course 1 ˢⁿᵉˢ Battle Course 2 ˢⁿᵉˢ Battle Course 3 ˢⁿᵉˢ Battle Course 4 ⁿ⁶⁴ Big Donut ⁿ⁶⁴ Block Fort ⁿ⁶⁴ Double Deck ⁿ⁶⁴ Skyscraper ᵍᵇᵃ Battle Course 1 ᵍᵇᵃ Battle Course 2 ᵍᵇᵃ Battle Course 3 ᵍᵇᵃ Battle Course 4 ᵍᶜⁿ Cookie Land ᵍᶜⁿ Block City ᵍᶜⁿ Luigi's Mansion ᵍᶜⁿ Nintendo GameCube ᵍᶜⁿ Pipe Plaza ᵍᶜⁿ Tilt-a-Kart ᵈˢ Nintendo DS ᵈˢ Twilight House ᵈˢ Palm Shore ᵈˢ Tart Top ᵈˢ Block Fort ᵈˢ Pipe Plaza ʷⁱⁱ Block Plaza ʷⁱⁱ Delfino Pier ʷⁱⁱ Funky Stadium ʷⁱⁱ Chain Chomp Wheel ʷⁱⁱ Thwomp Desert ³ᵈˢ Honeybee Hive (Honeybee House) ³ᵈˢ Sherbet Rink ³ᵈˢ Wuhu Town ˢʷᶦᵗᶜʰ Battle Stadium ˢʷᶦᵗᶜʰ Sweet Sweet Kingdom ˢʷᶦᵗᶜʰ Dragon Palace ˢʷᶦᵗᶜʰ Lunar Colony ˢʷᶦᵗᶜʰ Urchin Underpass ᵗᵒᵘʳ New York Minute B ᵗᵒᵘʳ Paris Promenade B Icicle Pyramid or Smokey Castle ⁽ᵈˡᶜ⁾ Source 1 Source 2
submitted by VernonKazama to u/VernonKazama [link] [comments]


2023.05.28 17:16 tenoke18 Trying to upgrade Processor with new one but doesn't want to boot

Recently I bought a Ryzen 5 5500 G to replace my Ryzen 5 3500X. I updated my BIOS to the latest which is the 3002 for ROG Strix B550 F Gaming. It doesn't boot, so I decided to rearrange my RAM sticks. Still doesn't boot. I did CMOS, waited one minute and still the same. I'm unsure what I'm doing wrong tbh. One of the tech told me to downgrade my bios to 1401 but it doesn't exist anymore. It's weird because the 3002 should have covered the new processor. Any advice? My last resort is calling a tech to come over my apartment to have it fixed.
Current Specs: OS: Windows 11 Pro 64 Processor: AMD Ryzen 5 3500X RAM: 16.0GB Dual-Channel DDR4 Crucial Motherboard : ROG STRIX B550-F GAMING (WI-FI) (AM4) Graphics Colorful GeForce RTX 2060
submitted by tenoke18 to techsupport [link] [comments]


2023.05.28 17:16 tenoke18 Trying to upgrade Processor with new one but doesn't want to boot

Recently I bought a Ryzen 5 5500 G to replace my Ryzen 5 3500X. I updated my BIOS to the latest which is the 3002 for ROG Strix B550 F Gaming. It doesn't boot, so I decided to rearrange my RAM sticks. Still doesn't boot. I did CMOS, waited one minute and still the same. I'm unsure what I'm doing wrong tbh. One of the tech told me to downgrade my bios to 1401 but it doesn't exist anymore. It's weird because the 3002 should have covered the new processor. Any advice? My last resort is calling a tech to come over my apartment to have it fixed. Current Specs: OS: Windows 11 Pro 64 Processor: AMD Ryzen 5 3500X RAM: 16.0GB Dual-Channel DDR4 Crucial
Motherboard : ROG STRIX B550-F GAMING (WI-FI) (AM4)
Graphics
Colorful GeForce RTX 2060 
submitted by tenoke18 to buildapc [link] [comments]


2023.05.28 17:06 HistoricalStrike2187 Overclocked ram & cpu just a little and now I get no post ?

My issue started when I was attempting stupidly, to overclock ram when I k ow very little about these matters lol I just can't help myself sometimes I need to tinker with things.
My pc parts B550a pro 5600g 750w gold psu deepcool v2 1tb m.2 wd blue 240mm aio Kingston fury beast 3200mhz 8gb x4
I overclocked the cpu by doing these things in this order. 1) changed cpu ratio from 3.9 to 4.4 2) voltage from 1.45v down to 1.35v 3) enabled PBO and set to motherboard limits x10 4) disabled quiet mode
I ran cinebench test on all cores for 30min and 10min on single core and, it was stable for that period upto when my problem started.
I then attempted to overclock my 4 sticks of ram to 3600mhz These are the steps I took
1) changed ram speed from 2666mhz to 3200mhz at the rated timings and voltages of ( 16-18-18-36-72 ) 1.35v This was stable.
2) changed ram speed from 3200mhz to 3333mhz (16-18-18-36-72 ) 1.35v This was stable.
3) changed ram speed from 3333mhz to 3466mhz (16-18-18-36-72 ) 1.35v This was stable.
4) changed ram speed from 3466mhz to 3600mhz (16-18-18-36-72 ) 1.35v This was not stable and my pc went to the blue screen, then black screen?
I tryed rebooting the pc but could not boot into bios. I then started taking steps to recover my pc. These are the steps I have taken so far. Turned pc off at the powerswitch held down for 10 seconds, removed the cmoss battery for a few minutes, replaced cmoss battery did not solve the problem. I then tried all the ram sticks in all the slots in every combination I could with 4 sticks, this did not solve the problem. Then I reseated the cpu and this did not solve the problem.
I decided to do a full breakdown of the pc and let it sit overnight then put it all back together, this did not solve the problem. I then tryed the ram sticks again and managed to get odd sticks to post in odd slots? But once in the bios and made a few changes to help solve the issue, I was unable to boot to windows or even bckninto the bios? Removing powersuply and restarting I was not able to boot to bios with the same stick in the same slot again?
Decided to try another known working motherboard and I have the same problems on the new motherboard? The exact same problem? I then purchased new ram that's in spec a pair of corsair vengance sl pro 3200mhz This did not solve the problem but could get to bios and that was it untill pc crashed again?
I'm at a Loss on this one. Is it the cpu maybe? I've ordered a new cpu and a new motherboard just incase I can't get this one working.
submitted by HistoricalStrike2187 to overclocking [link] [comments]


2023.05.28 16:55 Desperate-Car-Wife Cars, Trucks, Turbos... Oh My! Part 6

Desperate Car Wife: A Journey in the Making (part.6)
During those 10 years with the Mazda Protege, and since my hubby used it for work a lot after we had our son, he ended up buying a white '94 Nissan Maxima from the same friend that sold him the '72 Camaro back when we first met... It, of course, got the "JB Treatment"... but this time on a budget. This had a lot more horsepower than the Mazda! I actually enjoyed driving it too! Even though it didn't have the same rims or low profile tires or a 6 Disc-CD Changer... it did have some beats and I really liked the G-force when I stepped on it! I don't need a whole lot of hp to enjoy speed.. As I've said before, everything in moderation! I love love love watching others drive with crazy horsepower, but I don't think you'll ever see me drive anything over 300hp!
A couple years later, we would eventually sell the Maxima and got a '95 Dodge RAM 1500... We had this one for only a couple of years and then he eventually sold the RAM because he found a '93 Dodge Dakota Sport that needed to be brought back from the dead... This poor thing had been abandoned in a ditch and sat in a tow yard for 10 years! Needless to say, there were problems galore... literally almost lost a tire a half mile down the road from the tow yard we bought it from, just before I jumped on the freeway! Got the lug nuts tightened and back on the road... Headed straight to the nearest DMV for title and registration... Hour or so later, we walked out on 2 flat tires... Luckily we had a small jack in our other car, so he was able to pull the 2 flats off and drove to the nearest tire shop. 2 tires (balanced and mounted) later, we were back on the road again.. After a few days, we found some rusted out holes in the exhaust system and discovered that the catalytic converter had been removed.. So we got that fixed promptly. Replaced the spark plugs and wires, fixed the E-vap, practically replaced everything under the hood and then some... and still failed smog! Failed it 3 times to be exact! My hubby scratched his head and was mind boggled at the numbers from the failed tests.. Everything that had to do with the smog system was replaced with brand new parts, but it was still putting out high numbers for some reason!! So he googled his readings.... several forums like Cartalk /FBgroups/other auto forums outside of Reddit, and many many replies later, he was told that something had to be wrong with the exhaust system, either the wrong Cat or a hole in the welding... So #1 he found out that the catalytic converter model wasn't correct for the truck! We went back and got that fixed for free by the same place who installed it... #2 after they installed the Correct Cat, and failed to smog AGAIN, we found out there was a hole in the welding job from the NEW Cat!!! Dudes didn't believe my hubby at first, so he asked if he could show them with a mirror, and sure enough.. at the very top of the pipe connecting to the Cat, had a missed weld an inch long!!!
Not too long after that fiasco, maybe a couple of months... The driver's side door nearly fell off when I opened it, getting out! That was one heavy door too! Nearly pulled me out of my seat! PickNPull here we come!!!! Unfortunately, no luck there.. we checked out some from the smaller shops around town and got lucky that we found a red one (the truck was emerald green...). Now we just needed a DIY, cheapest, paint job was in store! He needed 6+ spray cans.... several trips to multiple stores and ordering online to get those dang cans of Emerald Green,, the door was done and looked fairly decent for a spray can job!
Then came the tires... Now I don't quite remember how he got this set, but what I do remember is they were way too big for this little truck! But he loved them and really wanted to make them work.. Still working on a budget, since we drained a lot into the entire exhaust system and everything SMOG related... he gets them on, they are so big and stick out like crazy and couldn't make normal turns without rubbing. I hated it!!! It was sooooooo embarrassing when they rubbed while pulling out of a tight parking lot! Everyone looked when it happened!!! Nothing to see here y'all!!!
He then went on and installed an Alpine stereo system with Pioneer sub (Slimbox) and speakers... He then got the idea to spray paint the hood flat black. It wasn't bad.. but it wasn't great by any means either... his words... not mine!
Needless to say, I found my first Dodge truck that I didn't like LOL. I had been spoiled with power windows and auto transmissions for quite some time by then and really hated the tires, the big shifting stick, how far 5th gear was for me, no power windows, no nothing! I complained about that truck till the day he finally sold it! He turned down multiple cash offers for several years, and then he finally broke when he needed to make room for another truck he wanted... Another truck that I would end up hating for only one reason LOL; it was a biggy in my book! But that's for another post!!
Part. 7 coming soon
submitted by Desperate-Car-Wife to DesperateCarWife [link] [comments]


2023.05.28 16:46 Educational-Art-4478 Wiring new transformer

Looking to replace my old transformer with a new 120V to 16V transformer to power a new smart doorbell. The new transformer has standard white, black, and green wires. Old transformer only had white and black.
The wiring of the old transformer confuses me. Here's a picture of the wires in the junction box: https://imgur.com/a/WkJNG9C
With my death stick voltage tester: The top red wire is hot, and one of the white wires is hot.
How do I safely wire my new transformer?
submitted by Educational-Art-4478 to DIY [link] [comments]


2023.05.28 16:27 Humble-Subject-6556 W clip ?

W clip ?
Scythe clip with messed up analog stick : Rate it for me 🙋🏾‍♂️
submitted by Humble-Subject-6556 to Brawlhalla [link] [comments]


2023.05.28 16:27 JamesSDK How to configure new Android Wii Input Motion Simulation controls to behave exactly as they did on older versions of Dophin?

Hello,
I was very satisfied with the way that Wii Motion Controls could be mapped to the Right Analog Stick and how the Overlay Controls could easily just use the Follow option to drag your finger or stylus across the screen with thr old Android input system.
With the older input system. There was very little setup required. I just mapped the Wii IR to the Analog stick and it just worked. I turned on touch Overlay and IR touch just worked, right out of the box.
With the new input system based on Profiles I just can't get this to work like it used to. I am finding that running my finger on the screen sometimes works and sometimes doesn't and that the Wii pointer moves in the opposite direction I move my finger (up makes it go down, left makes it go right).
Mapping IR to the Analog stick is possible still but the controls are very unrefined, the cursor just goes flying off the edge of the screen and becomes unresponsive. Also again mapping is inverted I need to map up as down, left as right to get them to move in the right directions.
Has anyone setup a profile that behaves identically to how Wii IR Mapping used to work? Right now the new system is not usable.
submitted by JamesSDK to DolphinEmulator [link] [comments]


2023.05.28 16:03 HereForGME77 No longer sticking to build plate after FEP change.

Photon D2
Sovol vat, replacement FEP is the sovol FEP (with pre-cut holes)
Anycubic craftsman resin

I have had this printer since Dec, no issues, printed hundreds (probably over a thousand) miniatures for various game systems, everything working great. Until last week when I printed a very large miniature (broken up into several parts). I started having "failures". Everything stuck to the build plate fine but there were "tears" in the parts (looked like slight separation in the layers as if something was slightly off). I decided that I have yet to change the FEP, so perhaps that was the villain (I had already printed several minis from this bottle of resin).
Things I have tried:
Level the build plate (about 4 times)
Change the FEP (three times)
Attempt to "tune" the FEP (even when the screws are tightened all the way I end up with ~280 instead of the 330 that the youtube tells me I need)
Changed the rate at which the build plate lifts (3x slower than normal)
Changed software from Chitubox to the official anycubic software
Increased first layers time from 28 sec to 38 sec
Added baking powered to the glass (desperate measure)
The result: I end up with the print attached to the FEP. Only about 10 layers actually print before the print is pulled from the build plate and sticks to the FEP.
What am I missing?
submitted by HereForGME77 to AnycubicPhoton [link] [comments]


2023.05.28 15:55 Potential_Ganache_30 I got a new cockatiel, any tips?

I have recently received a cockatiel from my relatives who couldn't care for it anymore so i have some questions about cockatiel care
  1. I want prepare perches from natural wood and most of the trees around me are acacias and chinese banyans (fig tree) and wonder If these are safe for my birbo, also how do i disinfect/prepare to insert them into the cage?
  2. what toys should I get him?, (and yes i do know that small bells,mirrors,inorganic rope toys are bad choices and screw happyhuts)
3.is a diet of millet with occasional veggies and hardboiled eggs sufficient?(yes he does have a cuttlefish bone)
4.How do i get him to eat aforementioned veggies,fruits herbs and other stuff that he should eat because mostly he's just afraid of the food and/or not interested in it
5.I have tried the taming method of sticking my hand in the cage for 5 minutes a day for 3 days with seeds in my hand and he just attacks me and no progress is being made, am i doing it wrong or should be patient?
6.is preening every 20 minutes normal? or is he just molting
7.are plastic foodbowls and water tubes alright or
should i replace them with metal ones? and lastly no. 8 how can I teach him cool tunes? he somehow sings a mangled half of dominic's screm song lol
Sorry for my bad English and bad typing skills.
submitted by Potential_Ganache_30 to parrots [link] [comments]


2023.05.28 15:46 MGK_2 I Tell You A Mystery

I Tell You A Mystery
Welcome here folks. It becomes a little too obvious to me on what is going to happen. It is not if, it is when. Let's reveal the thinking on why I say this. It all goes back to the Mystery on the 2022, mid-summer daydream run up. We are living in strange times. You don't need me to tell you that. From the surface of it, it appears as if we are going to hell in a handbasket, it is almost as if we are about to fall off a cliff, however, that hasn't happened, at least not yet. I get it, though at times, it may seem that I don't. The things we have experienced holding this stock are not normal, but neither are the times.
In the long term, Leronlimab shall become the CCR5 blockade of choice, the Gold Standard. That shall happen. It will be written into the medical journals and text books as the monoclonal antibody which cured humanity of HIV and shall become the standard of care in NASH and metastatic malignant tumors. Many of us here already know that this shall happen. So, I wanted to know more about Leronlimab and in order to explore LL, you need to know the company CytoDyn behind it and so I put together this page to help me understand them.
Both myself and a buddy of mine who you also may know, u/psasoffice do come together on occasion to lay down the dirt on that what it is. Today then becomes another instance of yesterday's conversation. I say this to say that in much of what follows, I am the messenger. The bike messenger who picks up the package, reads it while I peddle along, and then deliver it to you soon after the discussion. And let me tell you, u/psasoffice puts together the pieces, a puzzle master where no plot or twist is beyond his x-ray vision. As a matter of fact, He has been behind much of what I've written for over the past 6 months now; it might have been since October or even September of last year, when he sent me something which peaked my interest indicating that he liked what I was putting down, and then, with his perspectives and insights, it just kept expounding. You can see what I've written here , but somewhere around this post , I began talking with u/psasoffice and many of the articles thereafter have his influence.
There were many indications or hopes set that the hold will lift by a certain date. That didn't happen. It has been my notion, (not necessarily u/psasoffice's notion, but it may be), that when we see that Peace and Safety become raised of concern, then it shall be then when the hold lifts. Well, next week, America may default on its debt so then, the markets could quiver. That could lead to unrest. What I've said is that when there is rampant havoc & distress all around, and the masses screaming for Peace and Safety, so it is then when things shall begin for CytoDyn. I said it before and I'll say it again, that when this time arrives, we best remain still, stalwart, confident and quiet. We have seen the signs of where we are headed, and know, we have arrived, we are there. We have taken the exit off the highway and are nearing our destination. Therefore, when the strong winds blow, take a strong, solid and stout stance and know, that this moment was just one of the reasons why you bought your shares. This Initiating Juncture and the events which follow the triggering event of lifting the hold are not that far off, but rather, they are right around the corner. Actually, we have reached the destination, so get out of your car, take a breather and stretch. Shut your engines off. We are there. We did it. We've reached that point. Patience is a virtue. I sincerely appreciate all of you on this difficult journey together.
We have been living the same day again and again, like its Ground Hog Day over and over. All of us have been under the impression that all has been done. That all has been submitted. We understand that no more than 30 days should pass from the day the last submittal was sent before a Result is issued. However, we have the same lack of result day after day. Such a grueling process, what does all of this mean? It means that we have gone through the required process for so long and have paid a huge price, but despite becoming emaciated and haggard, we have finally arrived. Our heads were forced under water by manipulative hands for so long, fighting us against our wills to survive. Finding ourselves running out of air, we finally break free from the over whelming strength of that grip and take that needed breath. Those still here after so long shall find the answer they seek since their desire for this answer is as much as their desire for that breath of air. A Breath of fresh air is well worth the wait when forced underwater indefinitely, outside of your personal control.
Just 2 weeks ago, Cyrus took a leave of absence due to illness. Cytomight sensed he had something going on, but he probably was trying to stick it out, but in the end, he had to leave and now requires time to recover. Lets hope that when he recovers and is able to return, that the Result is already in by then. We already know that the Result shall be a positive one. Lets hope that on the day which he returns, that the NDAs, partnerships & collaborations which are all contingent on the hold being lifted have all or some, been already signed and activated, thereby allowing Cyrus to return as CEO. Wait! How can these agreements be signed if Cyrus lies in bed? Oh yeah, I remember now, we do in fact have an interim President Antonio Migliarese who is already versed in the signing these official agreements. What a Team Cyrus has put together. I love the profound wisdom of this strategic team and proud to own a part of it.
We recently got some awesome news in the way of CytoDyn's newly hired CMO, Dr. Melissa Palmer, who is nothing but a NASH specialist and long time expert in the field of Hepatology. Also, CytoDyn hired Dr. Salah Kivlighn, who has a rare blend of science and business acumen and has 15 years tenure at Merck & Co. What does that tell you? NASH is CytoDyn's #1 indication. Management at CytoDyn has been communicating that NASH is #1 on the docket for clinical trials since the time that Cyrus came on board, because it was his team which established NASH as having the highest revenue potential. Cyrus has been telling shareholders that NASH is to be CytoDyn's own, that is, without partnership, but this is becoming increasingly more difficult to adjudicate.
If CytoDyn does in fact have a clinical trial for NASH in design and development and in the running, then the Mystery of which I speak is, how does CytoDyn pull this off?
Lets look at some of the details. A Phase 2 clinical trial for NASH would be pretty expensive ($35-50 million) and large, (150 to 200 patients) and it could take 12-18 months before we see any results. In the 12/7/22 R&D Update, Management stated that they had hoped to initiate it by 3q 2023 and to be fully enrolled by end of 2023.
As a reminder of the 12/7/22 R&D Update Investor Deck found here. :
Slide 98
  • 1:31: 40: So in terms of what potential time lines can look like, I think it's really important to highlight that from a value-creation standpoint, and I've mentioned this before, we truly do need to generate a large robust and what I call unequivocal data set that will leave no questions left on the table, right? And that a strategic partner would find attractive and attractive enough to do a real value-accretive deal with the company.
  • 1:32:14: And so we've gone through and knocked out what the potential time lines are across each of the different areas that we presented on today. And we're -- as I mentioned before, NASH & Oncology are our priorities. However, because this is all going to be funding dependent, we're going to focus on NASH initially and work with co-development partners to the extent that we can to develop in oncology.
  • 1:32: 44: So what do we expect in 2023? So our largest priority is the removal of the clinical hold in HIV. This is essentially a gating step for us to be able to get back to normal operations as a company and do what biotech companies do, which is advanced therapeutics and try to bring them to market.
  • 1:33:10: Following the lift of the clinical hold, we expect financing to fund operations and to achieve this value inflection point that I've just alluded to. We intend on initiating a new NASH trial. We would like to commit to an investment in and advance longer-acting CCR5 molecules, as this is potentially the future of at least certainly HIV therapy, as Dr. Sacha presented.
  • 1:33:35: We continue to contribute in medical meetings and peer-reviewed publications. Again, the CD02 trial data is in process for that right now. We're going to continue to reshape our team and our capabilities in order to meet our goals. And at some point following the achievement of earlier metrics listed on the slide, we're starting a corporate rebranding as well.
Now back to what I was saying about the large and expensive clinical trial for NASH. What about the problem of recruiting the patients? There is huge demand for these patients. There is a lot of competition here. NASH patients are like gold to enroll as so many Pharmaceuticals compete for those patents for their own NASH trials. How does a small Biotech, pre-revenue company with only $5 million in available funds pull this off? Not only paying for the trial, but how can it show itself as having the clout required to round up those patients in a rapid way? My feeling is a partneCRO needs to be involved somehow.
First off, we know for sure, that the NASH clinical trial will not be entered into until the hold lifts. Once the hold lifts, we can expect near immediate revelation of how this will be accomplished. But, we can speculate as to how this will get done. u/psasoffice suggests that if we follow the money, we can find our answer. But you might ask, What money? We don’t have any. So then, what if we follow the share price?
Remember back to mid-summer 2022, when Cyrus was hired as President, share price was low and even fell following his hiring, but soon thereafter, in late July through August of 2022, the share price rapidly rose to $1.26 per share and then progressively diminished once again over the course of ensuing 6-9 months to where it is today.
Lets take a look at this so we can get to the secrets which will be revealed, where we can open the doors of the collaborations. You may ask, How did we get someone to accept a collaboration? When were the collaborations accepted? Along with Mazen Noureddin and Jonah Sacha, Cyrus presented the R&D Update Investor Deck on 12/7/22 and he was able to say all the things which were said then 6 months in advance and he said them essentially in a DEFA14A SEC filing. The forecasts made in this document and in this presentation were filed with the SEC in an 8-K.
So then, how long before Dec 7 did Cyrus know that the very things which he would plan for the company which he wrote about in the Investor Deck were so very possible to file it with the SEC? Let's say he knew of the strength of his forecast say 1-2 months in advance. Therefore, by mid October he was aware of secret agreements, Cyrus must have known of specific collaborations which would allow those prognostic statements to be made in the Investor Deck, but which were predicated upon the hold being lifted. Therefore, How long did it take Cyrus and collaborators to sit down and make the agreements of NDA? Again, another 1-2 months? So by August, 2022?
Now you can see why the share price inexplicably rose in July / August, 2022. A Collaboration on a NASH clinical trial occurred which also explains the result of these words spoken on 6/30/22 Conference Call by Scott Kelly after his trip to EASL in London: "37:10 Scott Kelly: OK, so we certainly acknowledge being more metered and conservative in our publicity. We will be announcing important presentations and studies on a going forward basis. Regarding the NASH, about how NASH attracted partnerships*, we just presented the PDFF and cT1 and biomarker data at* EASL in London*, just to shed some color on the importance of the EASL meeting, there were over* 7,000 delegates present or online from 114 countries*. There were* 1,722 abstracts presented*. There were only* 4 poster presentations selected for a walking tour with the chairman at EASL. And We were one of those 4*. I was present and I can tell you, it was* well received by the scientific community*. We* can not comment on potential partnerships. But there are multiple opportunities for NASH and NASH HIV."
What also happened in August? Only the removal of the first management player who’s experience was in Negotiation and Partnerships, Brendan P. Rae. No longer any necessity for Negotiation? I guess not. As time went quickly by, without any word of what was taking place, the share price began to fall. It became uncomfortably obvious that by mid November, Recknor had been let go. He was CytoDyn's most experienced scientific, medical and managerial player for NASH, but in the game of a collaboration, anyone and everyone is a commodity and all are replaceable. On the same topic, a significant stock bonus was paid to the president in September of last year after only two months on the job. Was a deal struck? Also, our very own CMO, Scott Kelly who coined the phrase: “There are many ways to structure a partnership.“ himself gets terminated in December 2022. A CMO possessing far more experience in the #1 indication than he could ever have was already being eyed and prepared to take that role for the biggest proving ground party that will show that Leronlimab eradicates steatosis and fibrosis in NASH and NAFLD. Welcome Dr. Palmer.
Once the NASH deal was struck in July/August, it wasn't long before the share price began to rise but just as quickly, it fell as well. Rumors of a partnership must have gotten out, the price ran way up, but then later, in late August, down it went. The stock price dropped because there were no announcements by either party backing the deal. That’s due to the fact that it is contingent on the hold lifting and that it could be a year out before this collaboration moves forward. The collaboration was put on hold along with the clinical hold. It was not revealed outright and therefore, shareholders were not aware of it, but it still exists and therefore CytoDyn remains confident. It is not a traditional partnership, but rather a non traditional one which we may use to answer the questions of how can the NASH trial be funded and how can CytoDyn have the utter confidence to put together such a timeline for proceeding in such a large scale Phase 2 trial in NASH without possessing the necessary funds itself.
How then can we define a Non traditional partnership? CytoDyn will not get a large upfront payment. Instead, CytoDyn continues on its own, however, all the CRO work shall be done by our collaborator. What’s is in it for the collaborator? They run the NASH trial because they believe Leronlimab helps their drug get over the finish line. But Cyrus was saying NASH would be Leronlimab monotherapy and wouldn't be combination therapy. CytoDyn just can't go it alone, it is too small, and a hard luck story company which has failed in its history thus far at every turn. For NASH, u/psasoffice is thinking GSK, while I'm leaning towards Merck.
All of us know that Leronlimab could do it alone in NASH, but that’s not how the Pharma game is played. CytoDyn needs help, and it has 4 different plays, and each play is devoid of a deep enough data pool which would bring in funding for that indication. Cyrus' long term goal is to build out a strong enough clinical trial data pool to present it to a partner or a buyer. So then, without any cash of our own, Cyrus' plan is to have someone else's funding, partner with CytoDyn and build for us that data pool and in the end, have exactly those same partners compete for the entirety of it, for the whole or part once that data pool is firmly in our grasp.
The same story goes for HIV-Prep and HIV-Cure which is probably being run by the 3rd party Research and Development Bio-Tech company Vir, in collaboration to develop the long acting or a more longer acting molecule of CCR5 blockade. Vir is pretty much a given with Scott Hansen's strong connections there. This was kept secret, but somewhat hinted at by Cyrus in the 4/11/23 Webcast .
We can apply the same logic in the Oncology study being run by MD Anderson using Merck's Keytruda in combination with Leronlimab. We had all been waiting to find out what had happened with the results of the MD Anderson study, and Cyrus threw us this line: "Leronlimab is currently being trialed in combination with Keytruda (pembrolizumab) in a breast cancer xenograft model in partnership with MD Anderson Cancer Center." From here, he gave us a hint of what is to come.
It can be assumed that as these collaborations are announced, there shall be share price inflection. In his astute fashion, Cyrus has given us the secrets, but, because of these strange times, the share price has not yet moved. But what it has done is it has held us here, because we are above the times. And we may be seeing a default on the debt in the coming week as well, but remember to remain strong.
CytoDyn knows its has a problem. Therefore, while our collaborators are running these trials for us, CytoDyn itself, remains detached as we pursue other similar non traditional collaborations. The perishable, flesh and blood CytoDyn uses the strategy of its intellect and the power of its IP to become the imperishable CytoDynasty. As Leronlimab has many, many, many indications, so shall CytoDyn have many, many, many collaborations. This is the direction until Merck goes up against GSK who bids against TAK , (thank you Jake!!), for the likes of little CytoDyn who at that point, possesses the grand data pool which Cyrus coveted which was freely obtained in only a few short years of time well spent.
Oh Black Hole, do yourself a favor and swallow and regurgitate everything you just read. Where then shall you find your victoryzzy? I see you stabbing yourself and choking on your own stinger of death. Cyrus spelled it out for you dumb ass. Watch it happen before your blind eyes and you still will deny it even occurred. Oh, I hear it at the door knocking. But you are both deaf and blind. Why are you here? Only to be robbed and the longer and deeper you choose to remain here, the worse it will be for you. However, it is easily avoidable. Cut the short position and go long.
submitted by MGK_2 to LeronLimab_Times [link] [comments]


2023.05.28 15:26 Bomilato Basic Synthesis / shaping your own synths

Hi Ive been using the Electribe 2 for a while and mostly been loading many drum machine samples for it. sometimes sampled synths i got like Moog or Yamaha classic.
but lately I've been fascinated by the analog synth engine which is built in the unit and think even it sounds the best for leads, bass, pads or anything basically.
I could use a general good read on the internet / e-books / or hard copy books recommended in this topic. I feel it's the chance to get in depth with the synth world and I want to stick to 'use what i got' before I go on saving for more expensive gear to chain in the midi in/out of the electribe
Can anyone give a tip or introduction to what Im describing ? for when you really want to use synthesis knowledge in order to create like flute / brass / classic synths using the waveforms and their. Eventually cause its a 16-part unit - there is quiet a lot you can do with multi voicing of waveforms and their modulation / panning / ifx combination.
btw - I'll mention that I deleted all factory samples in order to save space. I don't wish to use whatever is offered by default and rather just explore things myself and that's why I also put on my own samples which I specifically know form which drum machines they are originally sampled from etc.

thanks for reading
submitted by Bomilato to electribe [link] [comments]


2023.05.28 15:00 timizuno Nyxi joycon question

Hello I am planning get a better joycon for my switch and I would like to know which one has a magnetic analog stick, or which model I should get to swap them. I saw that the Nyxi gamecube has magnetics on the stick, but I would like to know about the hyperion if they have. Thanks in advance
submitted by timizuno to Switch [link] [comments]


2023.05.28 14:08 No_Eight Lifestyle of the Zonowōdjon

Lifestyle of the Zonowōdjon
She held her breath as the clinker nosed onto the island. It was barely more than the size of two houses, covered in tall grass and reeds, but she hadn’t set sights on it for its size. It was hard to tell, so far from the coast, but it did not appear to have the sloping beach of a sandbar island, and even seemed to drift gently with the wind, as would their ship if the oars were docked. If she was right, this was one of the wandering islands.
Her grandmother had told stories to all the children of the village, of her own time on fishing voyages aboard the longboats, and of finding a wandering island herself. Assembled through the will of a powerful spirit, wandering islands were as much life as land, imparting some of the lost vigor of the first generation unto the soil and allowing it to again wander the lakes.
To weather the night here may not seem practical, small as the wandering islands typically are. But the spirits of these islands are kindly if offered due respect, and always protect those who sleep on their backs. And to return to the village with such a story… when she too became an elder, she could regale the next generation with her own story, not just the one she carried from her grandmother.
She teased the land with one foot, and finding it solid hauled herself over the strake and onto the land. It bobbed slightly as it took her weight, and she felt her heart soar as the remaining crew disembarked behind her. As some of their number began fetching the poles and reed mats that would make their lean-tos for the coming night, she watched one of the oarsmen reverently offer a prayer to the ship-shrine, before taking a pinch of sacred ash from the urn within. He took slow, measured steps to the center of the island, before beginning his observances to the spirit who would watch over them that night.
She almost wished she could help, but this was his role, and a spirit prefers to commune with only one regardless. He scattered the ash into the grass of the island as he shook a small chime, two strings of small shells tied on both ends to a T-shaped stick, and filled the quiet air with a gentle percussion. She could not hear his prayers; they were silent after all. But she could witness his devotion in his bearing, and imagine the honor he felt at getting this chance.
It felt strange to see the wild shrine rituals without a shrine, or even an urn, but in truth it would be impossible to erect a shrine here. The proper observances could not be carried out should the island drift and never again be found. To build a shrine, a promise to a spirit that could not be kept, would be a cruelty that the village would not be forgiven for. Perhaps they would instead leave some of the reeds they carried, shredding their mats the same way old thatch is returned to rot in the marshes, for even a spirit powerful enough to set an island adrift must respect the cycle of death and rebirth, and could make use of their gift.
But for this night, they and the spirit would share a kinship, and they would depart on the morrow with a story and a blessing.

The Zonowōdjon

Claim Map
The Zonowōdjon (families of the lake, originally from family.lake-ɢᴇɴ), also known to call themselves simply the Wōdjon, live in the coastal forests and shallow hills along the shores of the southern Titonean lakes. They comprise a collection of small villages, most constructed within reach of waterways with access to the lakes, if not on their very shore. More than anything, the Zonowōdjon are united by their animistic practices and sense of shared identity through language, as well as their predisposition to fishing and wetlands forage over the paddy agriculture predominant elsewhere in Tritonea.

Subsistence, Industry, and Lifestyle

Agriculture practiced by Zonowōdjon is more akin to horticulture. Long domesticated crops of the region such as zizania have made their way into Zonowōdjon hands, but large dedicated irrigation systems are largely not in use. Opportunistic replanting of common forage goods is frequent, typically in gardens just outside the circle of houses. While a fair amount of village labor is tied up in the planting and tending of these gardens, they do not provide a majority of Zonowōdjon caloric intake. Rather, the quantities of vegetable matter their relatively small population sizes demand are served well by a mixture of forage and horticulture, the former seeing many villages built within reach of the freshwater marshes where their most harvested good, cattail, is found.
Cattail is employed for a variety of purposes, both culinary and industrial. Young shoots and narrow leaves are consumed as vegetables, while the root is harvested seasonally, dried, and processed into flour. Tubers found in the root system are also consumed as a vegetable, as are the immature flower spikes. The bast fiber of the stem is processed for use in textiles, as are the leaf fibers, though the former are more productive and make up a greater share of Zonowōdjon textile goods. Lastly, the stems are harvested whole for the production of wicker, thatch roofing, and reed boats.
Beyond cattail, Lotus is commonly foraged for use as a vegetable, particularly its root. Nuts, fruits, and herbs also comprise a major element of Zonowōdjon food culture, though many are sourced exclusively from forage. Wild alliums are the most prevalent aromatic the Zonowōdjon harvest, while cranberries are one or the more prevalent fruits, used both fresh and dried in cooking. Hemp, both foraged and gardened, serves as a secondary source of textile fiber, and its seeds are heavily employed in cooking. Oil is pressed from seeds and nuts, with pecan being the most common source, but is not produced in great quantities by the Zonowōdjon themselves, and some oil comes by trade with their more agriculturally developed neighbors. Lastly, mushrooming is a major tradition among Zonowōdjon, comprising a significant portion of their diet during seasons when mushroom forage is plentiful.

Fishing

The true backbone of Zonowōdjon subsistence is fishing. Fish, shellfish, and crustaceans are caught through a mixture of open-water net fishing, sunken basket traps, river and stream weirs, and manual forage for shellfish in shallower waters. Crayfish are one of the most common catches in the basket traps and are prized more as a delicacy than a staple food, while larger fish from open-water fishing comprise the bulk of seafood by weight, and enable villages closer to the lake shore to grow larger, and their descendants to found new villages more frequently. Both canoes and wading fishers deploy seine nets and cast nets.
The development of more sophisticated nets, the need for more hands to operate them, and the weight of increased hauls have all driven the development of Zonowōdjon shipbuilding significantly. While traditional reed boats and birchbark canoes are still frequently employed, particularly in rivers and streams and for more coastal operations, open water fishing trips make use of larger and far more sophisticated sewn-plank longboats with proper oar locks. Even large villages may only have one or several such boats, and their construction and maintenance is a significant expenditure of labor and point of clan pride. Crews on these boats often leave their village for days at a time, camping on small islands or distant shores. The reed-mats used to construct their temporary lean-tos are carried on the ship itself, chosen for their low weight. These larger longboats typically manage drop nets, though they may also be used to deploy seine nets with the aid of smaller outriding canoes, as the longboats are better able to transport a large catch.

Cuisine

Zonowōdjon cuisine centers zizania, cattail flour, and fish as staples. A common preparation of fish involves slicing the fish crosswise and stewing in an aromatic and seasoned stock. Both the flavorful broth and the flesh of the fish are fully consumed, with the aid of a lumpy flatbread produced from cattail flour. A flat stone atop a stone tripod, constructed above a fire, is the main method for production of flatbreads. Fish may also be dry roasted whole or sliced, with seeds and herbs pressed into the flesh if it has been sliced first. When catches are in excess of what can be consumed, which is common for coastal villages with longboats, fish will be smoke-cured for preservation and hung in a store hut. Smoke cured fish may still be cooked in a broth as above, or eaten as is. Regardless, at family meals it is common for older family members to pick the flesh of the fish from the bone after cooking is done, and distribute it to those younger than them. Another common dish is zizania pilaf, cooked in a thinner stock than fish. This dish often includes dried fruits, nuts, root and vegetables, and sometimes smaller seafood like shellfish and crayfish, with what is included owing more to seasonality and availability of forage than strict recipe. One more dish of note is a vegetable fritter, formed with shredded leaf and vegetable matter, mixed thoroughly with cattail flour, water, and seasonings before being fried. As oil production is marginal in many Zonowōdjon villages, this forms a less frequent component of the diet, but as a result holds a certain prestige. Ceremonies such as weddings, feasts when hosting representatives of other villages, and spiritual observances and festivals are more likely to see production of fritters. Notably, a vegetable fritter is a common burnt offering at shrines due to its status as a festival food.

Architecture

Villages are typically constructed of permanent dwellings. All buildings are single-storey, and roofed with cattail thatch. Most buildings are single room, and constructed of wattle-and-daub between upright wooden posts, though additional standing posts may support the roof in a longhouse. The clan patriarch lives in a longhouse, which may also be used as a storehouse and hold clan shrines. Cookstoves and fires are typically built outside during fair seasons, shielded by low reed mat walls and thatch lean-tos, though they are often moved to interior firepits during cold weather. Flooring is predominantly woven reed mats, which are easily pulled back to expose bare soil should a fire be constructed inside. Some homes feature bunk beds constructed flush with the wall.
A village never contains more than three clans, and most frequently consist of only one. Houses are generally communal sleeping spaces, so many villages contain few buildings, and some may be devoted entirely to stores. Houses are generally arrayed so that all doors face the center, which is a beaten earth area free of plants and used for celebrations and ceremonies, as well as being used daily for the practice of industry such as processing cattail and weaving. Doing daily labor indoors is frowned upon during fair weather.

Tools

The Zonowōdjon make use of knapped stone and jade tools, reed wicker baskets, hemp or cattail-fiber sacks and ropes, and primarily burn wood for fire. Western obsidian infrequently permeates Tritonia through trade, so many villages are able to make use of obsidian knives, and some use obsidian in jewelry as well. Shells and bone feature prominently in jewelry and ornamentation, and shells are also the primary material used for shrine chimes. Wood carvings are frequently used for ornamentation, particularly on shrines, and those chimes which are not shell are often carved wood. Wooden chimes that can create clear ringing tones are particularly prized, and make auspicious gifts to other villages. Stone-tipped spears are the most common weapons wielded by Zonowōdjon villagers, though clubs with a flat wooden handle and a setting of a fist-sized smooth stone are also common. Obsidian is rarely used in weaponry.

Spirituality and Mythology

The Father Moon is seen as the shepherd of souls and the patron of reincarnation. He is also the father of men and fish, and fish scales are said to shimmer like moonlight on the surface of water because of his blessing within them. Moonbeams contain souls of the deceased returning to the world both as spirits and to enter new flesh, and the Father Moon travels to the edge of the world every night to collect those souls that have traveled the dark rivers beneath the earth to reach him.
The Mother Sun is seen as the patron of flowers and plants, particularly the cattail. Filled with both warmth and rage, she begat the first life in the world, but cares little for the cycle of souls overseen by the Father Moon after the two generations she directly birthed died or otherwise left the lakes.
T’sawayda is a psychopomp and the mythological ancestor of the Zonowōdjon. They are depicted both as a giant man and an enormous fish, or with elements of both such as the head of a pike on the torso of a man. They are a member of the Zonowōdjon third gender, leaning to masculine expression, and are a member of the second generation of life. They are seen as the first of the second generation to climb from land to shore, and thus their descendents are all the Zonowōdjon. T’sawayda urged all their descendents to reap the Mother Sun’s bounty on land, but stay close to the shore to partake of the Father Moon’s bounty. T’sawayda is said to now make their home in the depths of the lake, with one door of their longhouse opening to the waters of the lake, and another to the bank of the dark rivers beneath the world. They find and guide lost souls, such as Zonowōdjon who die on the water and risk becoming demons, freeing them from their flesh and offering them hospitality before sending them on their voyage to reunite with the Father Moon.
Zonowōdjon believe the world is full of spirits, souls without constraining flesh who embody much of the natural world or protect those within it. There are believed to be local spirits both of locations, such as hills, marshes, and groves, as well as spirits to things within, such as the spirit of fish in a given marsh, or the spirit of a particularly ancient tree. Further, all villages and even most permanent buildings have venerated tutelary spirits.

Shrines

The core of Zonowōdjon spiritual practice is composed of maintaining shrines and holding public festivals. Shrines are dedicated to a local or tutelary spirit, with the latter also often seen as an ancestral spirit from a member of the clan in that village. For those spirits within buildings, a shrine is a simple as a clay urn which bears a pictorial representation of the spirit, into which offerings are placed. For spirits of larger areas, a shrine is constructed, usually from wood, either sewn or assembled through joinery. These shrines contain the urn which venerates the spirit proper. Most shrine urns feature a lid, often a wicker lid which is replaced annually during the vernal festival observances. Shell chimes are often hung from the roof of freestanding shrines, should there be enough clearance, or from poles erected around the shrine or the boughs of nearby trees. Similar chimes are held and shaken by shrine tenders during their observances, whether or not a shrine itself bears standing chimes.
Spirit urns often contain permanent offerings, with obsidian, bone, shell, and jade beads being common. Beads may initially be on a string, but the burning of offerings often leaves the beads free within the ash. During festivals and days of spiritual observance, offerings of food are placed within the urn. Offerings in distant shrines may be permitted to rot, but typically the offering is burned before being placed within the urn. Should an urn break, the shrine tender is expected to go into a period of grief and observance, and produce a replacement urn before interring the shards at the base of the shrine. Beads and other permanent offerings are transferred.
With the small population of most villages, a single man may be expected to tend multiple shrines, but the most important shrines may have a single tender. The clan patriarch is seen as symbolically responsible for the shrine to their clan’s guardian spirit, and the patriarch leading an entire village for the village spirit’s shrine as well.
Clinkers, the prized sewn-plank boats used for open-water fishing trips, hold a similar importance to homes, and thus contain a shrine. Typically the shrine is a small cavity constructed in the prow of the ship, containing a spirit urn. It is commonly believed that new ships are guarded by the returning spirit of an ancestor, so placing family ash or even bone shards within the shrine urn is often part of dedicating a new clinker.
Souls are believed to descend to the world starting on the full moon, so dedications of new homes and boats are usually practiced on the night of the full moon, that the soul of an ancestor might find the shrine and become a guardian for the new structure.

Creation

All the world was one lake, stretching to the ends of the world, and no souls lived within it. Thus, the Mother Sun and the Father Moon came together to cast the first life to the earth. The first life was enormous, and as it died, the massive corpses divided the world into smaller lakes. The Mother Sun was grieved, but tried again. The next generation was composed of smaller beings, but the world was still unable to bear their weight. Most voluntarily climbed to the sky, becoming stars, though some today choose to return to a world that is too small for them, creating disasters that terrorize the third generation. The third generation was the last attempt, and still lives upon the world, birthed by the giants of the second generation before their exodus, but blessed with life by the sky. After so many generations, the seed of the Father Moon was spent, and he went dark for the first time. It is only when many of the third generation died their first death and returned to the edge of the world that the Father Moon gathered them back to himself, and once again began to shine. Thus, the Father Moon became a shepherd of souls, gaining and losing his light as the cycles of death and rebirth flow.

The Afterlife & Funerary Practice

The Zonowōdjon do not believe in an afterlife as such, but rather in the eventual return of souls, though some may claim the dark rivers of the underworld amount to some form of hell or purgatory. The Zonowōdjon believe that the soul resides in the bones, and is constrained by the flesh. The soul must sink into the Earth to travel the great rivers under the Earth to its edge, where it will be gently collected by the Moon after a long, dark voyage. Souls embraced by the moon are returned to the lakes in the form of gentle moonbeams, souls ready to find new life. Souls of animals likewise find themselves returned to the lakes by the Moon. A soul may become the new guardian spirit of a home or village, or find itself embodied in a new human life. Those souls who return as tutelary spirits are particularly venerated, and it is believed that important ancestors return to protect the homes, boats, and villages of their descendants. Conversely, a soul lost in the dark rivers who never returns to the moon may find itself twisted by the dark, and eventually claw its way up through the lakebeds as a demon. Demons may also spawn from a soul trapped in the darkness of its own dead flesh, a fate seen as especially common for those lost to the waters of the lake. Thus, prayers for the deliverance of the missing to the Father Moon are common.
By far the most common funeral practice is cremation, as it is believed the soul cannot be liberated while flesh still encases bone. After a cremation, bones often remain. Many villages maintain ossuaries composed of shallow earthen mounds beyond the circle of homes in which bones are interred, sometimes alongside carvings, clothing, or even jewelry. Smaller villages without ossuary mounds have simpler burial grounds further outside of the village, with skulls alone being instead interred at the foundation of family dwellings. In both cases, carvings may be made on the forehead of an intact skull before burial, and a shrine urn decorated to match, in hopes that the soul of the deceased will return to grace the village as a tutelary spirit. Some ash from every burial is placed in the spirit urn of a family home, some in the village longhouse, and often distributed to important shrines of the region surrounding the village, with the latter being obligatory for those who served a particular spirit. Remaining ash is stored in a communal family urn, and on the construction of new homes, some ash from this urn is ritually placed in a small pot or basket which is buried at the foundation to consecrate the ground, and allow the descending spirits of ancestors to find and protect the site.

Culture and Gender

Zonowōdjon clan names are matrilineal, but the ruling structure of clans and villages is more patriarchal, with each clan having a patriarch who serves as both the face of the clan, and the arbiter of important decisions. However, there is a strong cultural importance put on the opinions of elderly women, who hold a similar social importance to clan patriarchs as the retainers of oral history. They wield de facto authority in villages, especially those containing multiple clans. Most villages contain 1-3 clans, with one clan’s patriarch holding primary authority, extending from their role as the face of the village when meeting with outsiders or people from other villages.
Gender roles are not particularly strict among younger individuals, especially the unmarried, with only clan patriarchs and village elders taking on especially gendered roles. Both men and women participate in fishing and forage, as well as cooking and food processing and preservation. Older women tend to perform most weaving, as it is a position of some prestige that does not require them to leave the village. A major exception is during mushrooming seasons, when elderly women are trusted to identify safe forage, and often leave the village alongside the typical younger foragers. The main gender differences observed are that it is seen as a more womanly role to plant and tend a garden, while it is seen as a more manly role to perform observances and burn offerings at a shrine (though at major ceremonies, it is still elderly woman who recount myths and tales for those in attendance, while a man performs the actual shrine observances).
Zonowōdjon culture also observes a third gender, though it is mutable and can express as leaning to either male or female gendered expression based on the individual. The Zonowōdjon believe the third gender to be an expression of the returned soul of another life in a differently sexed body. Visibly intersex children are always identified as belonging to this gender, but individuals who are not visibly intersex may also find themselves identified through other means. Commonly, showing early aptitude with reading the stars is seen as a sign that a child is of the third gender, as is a child showing both interest and aptitude in the weaving usually practiced by elderly woman. Regardless of birth sex, members of the third gender identified in this way tend to lean to some feminine aspects and gain some of the prestige granted elderly women, while those identified by their intersex characteristics tend to lean masculine. Members of this third gender are respected, but not particularly venerated. A member of the third gender can be a shrine tender, just as a man might, and participate in any labor, but are usually seen as beyond the institution of marriage and thus live their lives unmarried.

Festivals

There are several seasonal festivals observed by the Zonowōdjon, though precise timing varies heavily from village to village, with each usually choosing a phase of the moon, timed from the start of a season, to begin and end observances. Most festivals are multi-day affairs, With each day being dedicated to the observance of one particular god or heroic ancestor. Typically only one day features a full feast, and while spiritual observance happen on every day, the last day of a festival week usually sees a large communal observance. For multiple festivals, the decoration of the village is an important observance. Slender cloth drapes hung from the roofs of buildings and the boughs of trees mark the largest vernal festival, while wreaths of zizania stalks and cattail reeds hung on walls and poles mark the autumnal zizania festival. Some festivals call for decorations to be placed on poles erected in the common areas. While for some villages these poles are a temporary fixture, in other towns they remain year-round, but only feature their festival decorations during the week of observance and otherwise remain bare.
A major feature of several festivals, including the zizania festival in autumn, is circumambulation around a temporary shrine or ritual fetish constructed in a village center. Though circumambulation is practiced elsewhere in Zonowōdjon spirituality, here it persists for as long as two hours, described as beginning as the sun sets and ending when the moon is fully ascended to the sky.In addition to festivals, many clans have other non-festival observances. It is a common practice for most families to forgo the eating of fish on the new moon, and to fast during the daylight hours of both half-moons.

Techs

Key:
  • Celestial Navigation
Main:
  • Drop Net
  • Sewn Plank Boat
Minor:
  • Fishing Trap: Sunken Basket
  • Hand Fishing Net: Cast Net
  • Hand Fishing Net: Seine Net
  • Oar Locks
  • Smoke Curing
submitted by No_Eight to DawnPowers [link] [comments]


2023.05.28 14:06 Hallodri_ Echo-Matic Marantz PMD 430

Hello Guys!
Im currently working on the Echo-Matic project for the Marantz PMD 3 Head Cassette Recorder from this blog. Im more or less a noob coming from IT, I barely scratched the surface of electronics, but still I was going for it. The Idea is that you can use the Marantz PMD 3 Head Recorder for a real analog Tape Delay by feeding the output signal back into the input. This can be done with for example a mixer and an aux send. The device im trying to build from the blog replaces the clunky mixer and is able to bypass or feed the signal. I dont fully understand the schematics and how all parts work together tho..
First I was building it on a breadboard and it worked out well.
Then I was soldering everything together and its not working!
I went over it several times, did continuity tests on everything, none of the parts look damaged and the connections seem all right. Im not an expert with the multimeter, but I obviously checked all resistors and made continuity checks on the quad OP Amp too. (I also tested different OP Amps!). Im not sure, if i checked the caps correctly, because I didnt unsolder them tho.
Im kinda stuck here. I cant think of anything, but redoing the hole thing (which i really dont want, because I'd need to unsolder everything or buy everything new which is a hell of a work haha). I really dont know what else I can do to find the problem.
Here are some pics
Id really appreaciate any help or guidance!
Let me know if I can give more infos or pics
submitted by Hallodri_ to diypedals [link] [comments]


2023.05.28 14:02 whensmahvelFGC MKB feels VASTLY superior to controller?

I hit lv30, done some ancient rifts and breezed my way up to shout 600 lunacy on nightmare difficulty with my Vindicator, all on mouse+keyboard.
Thing is, now I'm traveling and playing on Steamdeck. While I dabbled with a controller during my campaign process it was mostly just to run traders to sell, but now in the endgame I'm finding Ancient Rifts WAY harder with analog stick aiming.
I've got Auto-aim maxed, tried 0.1 sensitivity, 1.0 sensitivity and everything in between, enabling/disabling gyro, smoothing, etc - and I just can't get analog to feel good after 50+ hours on MKB.
The big issue seems to be how the analog input is not linear - you push left and the ship yaws left, starting slowly and then getting quite fast. Then my crosshair has gone way over the target because of the speed change, I need to yaw right to get back, etc. Combined with the general evasiveness of Ancient Rift enemies and compared to the precision of MKB that I'm used to, I feel like an absolute noob who can't hit shit. Mostly using Flak Cannon and Beam Laser which should be super easy.
What I'm wondering - is it just me? Are there other config tweaks I can make to improve this? I want to enjoy the endgame with a controller... But so far it's a massive downgrade. I'm not amazing with a controller but I've played hundreds of games with them in my life, and everspace seems like the kind of game where there wouldn't be this much of a difference between the two.
submitted by whensmahvelFGC to EverspaceGame [link] [comments]


2023.05.28 13:58 temptationaus UFC Fight Night: Kara-France vs Albazi (Provide Picks Full Card Breakdown) [+92 Units in 18 months]

2023 Results (So Far): +18.78 Units
2022 Results: +73.185 Units
All Time: +92 Units
Full transparency, I run a MMA betting service called Provide Picks. We have been operating for roughly a year and a half completely tracked and verifiable with a return of over 96 units in that short time. You can find our full tracking sheet history here and you can also see a bunch of customer testimonials and betting slips throughout that time here.
Me myself, I have watched MMA religiously for more than 10 years and trained for over 4.5 years, I love this sport so I figured why not help bring some insight and analysis to others! Now this isn’t a sales pitch, I know how Reddit works and I really enjoy the opinions shared on this sub-reddit so I genuinely want to help contribute and if you enjoy the output, please feel free to join the team! We are proven to be profitable long-term so if you have some spare change to invest at any level, you love the sport and are interested in improving your knowledge - come over and check us out at providepicks.com. As we have a fair base of paying members, it wouldn’t be fair to them to share every single one of our bets however I want to provide as much value for this betting community as people, hopefully to help you guys see a different angle in terms of MMA betting and long-term profitability and more importantly - sending these bookies broke.
Anyways enough waffle - let’s get into this week’s shenanigans. This is a surprisingly fun fight night card, I love these events that are lower on name value but just full of decent talent and exciting matchups. This is definitely one of them and generally when you have slightly lesser talent stacked fight nights, you have a night full of violence and finishes - let’s see if that continues in this one. Onto the breakdowns!
Maxim Grishin (32-9-2) vs. Philipe Lins (16-5):
Grishin is a tall, orthodox fighter who is just a real good mixed martial artist. He is a big frame for the LHW division, is strong and still has fairly slow, plodding style of movement and footwork. Is good in the clinch, very good at holding position by winning underhooks and using his big head to frame against the neck of his opponent and keep them in position for taxing knees to the body and just wearing on them with his big frame. I like his ability to keep the fight in his range, using slight forward pressure and a decent feint game to his advantage. Can be a little heavy set on the lead leg so should look out for the speedy outside leg kick of Lins in this one - Grishin is also pretty handy at catching the body kick and punishing. Personally, never been massively high on Lins in his career, admittedly he has looked better since dropping to his proper weight class post juice cycle but it is against weak competition. He is OK everywhere but not great anywhere, I do like his hand-speed with his boxing combos especially when pressuring forward. I think he mixes in takedowns well in his game at times but he can also be held against the cage. I probably slightly edge Lins in terms of cardio but I also do think this is a massive watch the scales fight due to Grishin’s size and propensity for bad weight cuts. This is a tough fight to call given both guys are fairly unimpressive. I favour the speed of Lins with the hand-speed and kicks definitely but he doesn’t set them up intelligently. I think Grishin can hold Lins against the cage, wear on him with his size and win minutes. I capped this fight 50/50 and I think we see a close fight, will take Maxim Grishin by UD but with very low confidence.
BET: No bet.
Luan Lacerda (12-2) vs. Da'Mon Blackshear (12-5-1):
I like what I saw on debut from Lacerda - he has a very Muay Thai style of fighting, very flat-footed with a high guard, move forward pressuring with the lead leg ready to pop up and check kicks quickly. He has sharp, fast hands and particularly his hooks to the body are very technically sound. Against Stamann he was able to mix some grappling in when it suited but it is clear he is more of an Aldo style fighter that prefers to stuff takedowns and keep it on the feet. Coming up against Blackshear here who I have been very impressed with even though he is off 2 losses. Da’mon is a super well rounded guy, I like his creative offence on the feet and I also like his offensive grappling ability on the ground too. Defensively, he leave a little more to be desired and can be a little comfortable with fighting off his back which I don’t particularly like. We haven’t seen too much grappling from Lacerda so will be interested to see how he fares in this one but I think the technicality of Lacerda on the feet, the ability to mix his targets to the head, body and legs and just land the more damaging strikes will edge him this one. Taking Luan Lacerda by UD.
BET: No bet.
Jinh Yu Frey (11-8) vs. Elise Reed (6-3):
I would be doing a disservice to everyone who reads this if I honestly told you with any level of confidence that you should put your hard earned money anywhere near this fight. Don’t, simple as that.
Daniel Santos (10-2) vs. Johnny Munoz Jr. (12-2):
This is a super fun matchup between two very efficient grapplers which should make for a exciting scrap here. Let’s start with Daniel Santos, if you knew nothing of this guy and watched him fight and had half a clue on MMA, you would know immediately that he is a Chute Boxe fighter. He has relentless forward pressure, irresponsible boxing defence and is a very kill or be killed style fighter. I like his stalking style, but he has little head movement besides the pull counter really, likes to pressure you until that back foot is up against the cage and then explode in with spinning attacks or elbows from weird angles. He keeps his hands high but then head on centre line and thus far has shown some crazy durability but this can only get you so far. Looks to have solid grappling, not accepting bottom position and constantly looking to invert and throw up submissions. Against Arce he looked good however Arce was able to be elusive with his footwork, stick and move and use angles well to counter in and out of range. I think against anyone who can effectively stay on the outside and use smart, straight shots effectively, he will struggle. I just don’t think that guy is Munoz JR on the feet - he is clunky, doesn’t throw in combinations and looks to parry alot of shots defensively which I really don’t like against a guy who throws wild, unorthodox strikes in Santos. He is a solid wrestler with some good offensive TD numbers but he has to be careful not to shoot unintelligently and throw himself into a submission which will make him hesitant and have to strike. I think Munoz’s wins have been against low level guys who aren’t in the promotion anymore and I think this is a bad stylistic fight for him. I think Santos will land the more damaging shots and I fancy he gets him out of here in under 2 rounds. Taking Daniel Santos via TKO RD 1.
BET: Like the look of the Santos moneyline, fancy Santos Inside the Distance too but will wait to see what price this opens at. If we get anything in the realm of +125 to -120, I would look at a 1.5 unit play. Under 2.5 rounds is an option also depending on price, I think it will probably be around the -200 to -250 play so anything south of that will be a play too.
Andrei Arlovski (34-21) vs. Don'Tale Mayes (9-5):
Huge experience edge to the old-dawg here in Arlovski. Mayes has been everything but impressive thus far in his UFC career and I don’t know how you could be intrigued to play either side in this one. Mayes can hit hard and is reasonably athletic for the HW division but skill for skill outside the boxing, he doesn’t offer a lot. I couldn’t be confident on ever betting him to be quite honest. You know what you’re going to get with Arlovski and that is volume, if his chin can handle what is coming back at him. He is a special for split decisions so if you’re a degen and want action, look to that but for me, no interest here. Will take the side of Andrei Arlovksi via UD using his volume and experience but you couldn’t be more lower confidence.
John Castañeda (19-6) vs. Muin Gafurov (18-4) :
Gafurov taking this on short-notice with Castaneda set to take on Mendonca before that was cancelled and replaced with possibly the furthest opposite style of fighter. The Gafurov gameplan is simple, contest on the feet, use blitz attacks such as looping overhands when moving forward followed by a double leg against the cage and rely on his Sambo capabilities to hold top position and out-work his opponent. Castañeda is a guy that doesnt get a huge amount of spotlight but I like his game alot. He has nice footwork, good striking out of southpaw and orthodox, has good wrestling entries and is able to grapple competitively, just a solid all around mixed martial artist. In this one, I really favour the movement and footwork of Castañeda and I think the speed is going to give Gafurov issues. Castañeda is sitting at a 60% TD Defence rate which is concerning against a guy who will consistently shoot like Gafurov, but I think Castañeda will be hard to find, using the angles in and out of the pocket and throwing quick shots up the middle to dissuade and make Gafurov think. I like John Sexi Mexi Castañeda to win this one by UD.
BET: No lines opened yet but have capped Castañeda as a 60% winning chance.
Elizeu Zaleski (23-7) vs. Abubakar Nurmagomedov (17-3-1):
Zaleski is an interesting fighter to me. Good sprawl, solid TD Def against the cage, good balance and strength to win underhooks. Quite a flat-footed striker, not a massive amount of footwork but I like his rear leg power kick, he hits the body well and switches levels nicely. Relatively low volume and works single shots mainly without a massive amount of feinting. The frequency that he fights worries me but it has been the story of his career. Abubakr is the typical Dagestani fighter, limited stand up basically a quick overhand right and other single shots, tied in with a grinding, gruelling wrestling pace. He seems on the lower end of the Nurmagomedov scale in terms of skill, often leaving himself open to submission when in top control whether it’s knee-bars or even the common triangle. He is able to hold a good pace over 15 mins which is good given how top heavy and smothering he can be at times. He fights out of both stances, looks more comfortable out of OD but if he fights SP, I think he will lose this fight. Zaleski is too sharp on the feet especially with the body kicks and straight shots which will only be accentuated in the opposite stances. I also think the knees for Zaleski are going to be huge here, he throws them with bad intentions in the centre and against the cage which tied in with his teeps and front kicks are a dangerous sight for Abubakr. Abubakr is a good chance at smothering the fire power of Zaleski and just wearing on him but I think he is dangerous enough off his back to survive and challenge at times and I expect the damage will start to add up on the Zaleski side and I think we see a finish. Taking Elizeu Zaleski via TKO RD 2.
BET: Zaleksi ITD will be a play if over +200. Moneyline odds are probably bang on.
Guram Kutateladze (12-3) vs. Jamie Mullarkey (16-5):
Guram has a K1 kickboxing background and it shows, very high level on the feet with good head movement and sharp, unpredictable strikes set up with a smart feint game. He has really good distance management, uses great fundamentals and is super quick with his hand-speed and he finishes combos with kicks which I love, its that kickboxing mentality. He fights out of All Stars which shows in his TD Defence especially against the fence, he is clearly strong but has very good wrestling and counter wrestling technique. He has had a super high level of competition and performed very well in wins and losses, we just don’t see him active enough due to injuries and bad luck. Mullarkey is an absolute junkyard dog, pushing the pace and moving forward with intense pressure making you fight every second of that 15 minutes. He like to engage in the pocket, for better or worse, and in recent times we have seen his wrestling really shine through some of these tough scraps. He has a nice jab which I expect to be pumping prior to every combo and entry for Mullarkey. I just think at this point in his career this is quite a tough fight for Mullarkey. Guram is a super high-level striker with a good base for stuffing takedowns and keeping the fight in kickboxing range. I expect Mullarkey to want to close distance and engage, I just don’t think defensively he is strong enough to absorb and adapt to the speed and combinations of Guram and I think we see that chin tested for Mullarkey. I think this is a bit of a step down in competition for Guram although if Mullarkey can get some early takedowns it will be interesting to see the gastank of Guram tested. The activity is always a question mark but at this point I think Guram should win this handily, will be taking Guram Kutateladze via TKO RD 2.
BET: Wouldn’t touch Guram at -350 but he should win.
Karine Silva (15-4) vs. Ketlen Souza (13-3):
Silva should win here but at that price, even blind Freddie could see that this is a pass on the moneylines. Silva actually has a high finishing ability in terms of WMMA, so if we can get a good price on a fight doesnt go the distance line, that could be an option here.
BET: Wait for round lines to drop.
Tim Elliott (18-12-1) vs. Victor Altamirano (12-2):
Altamirano is a SP fighter, fairly unusual style of striking with sort of a Tony Ferguson style mixed in with some well timed takedown attempts. He has very little power in his strikes but OK volume. Defensively, he leaves a lot to be desired with a modified sort of philly shell style where his lead hand is low and near the hip, he does get hit and often but he has shown very good durability. His takedowns worry me at times because he is very content to dip his head to an advancing opponent and run a double or single leg, he is very open to knees and front kicks up the middle. Tim Elliott lives up to his nickname of “Awkward” extremely well. He has bizarre head movement, footwork and feints that all tie in to his sort of herky jerky style of fighting. He is able to tie his wrestling game in very well, I’d say technically he is far more technically sound than Victor. He does put himself into submission opportunities with some of his entries but im not too worried about that in this fight. This has the potential to be one of the worst fights we have seen TBH and only because of how weird and unorthodox these guys are, the awkwardness really has the potential to make this fight a strange one. I am pretty confident that Tim has the grappling/wrestling edge and also the more diverse and comfortable striker, the recent occurrence with Tim and Gina Mazany in the media does give me pause that he might be coming into this too emotional but I think it may fire him up to really perform. I think Tim is under his value here and can win in a multitude of ways, going to take Tim Elliott via UD.
BET: Tim Elliott Moneyline -175 (2 Units to win 1.14 Units)
Jim Miller (35-17) vs. Jared Gordon (19-6):
I will keep this one short and simple, Gordon is a really bad stylistic matchup for Miller and would win probably 7/10 times currently BUT he is returning way too soon after getting KO’d by that headbutt from Bobby Green. Gordon has good wrestling and generally good durability with a knack for pushing these grinding paces and outworking and outlasting his opponent. Pair that up with good submission defence and thats a horror fight for A10 Miller. But you can never count Jim out, he hits hard for a vet, he is unorthodox and he has the potential to catch you. For me, Gordon should roll here but I love to play Jim Miller round one given that is his money round - have cashed plenty on this through his career! Short breakdown and not a thorough one, I think Jared Gordon should win this fight but I think it is too soon. I will take Jared Gordon via UD**,** but take it with a pinch of salt.
BET: Jim Miller wins round 1 (price not available yet, .75 units)
Alex Caceres (20-13) vs. Daniel Pineda (28-14):
Haven’t had time to break this one down yet but will update if any bets come off it!
Kai Kara-France (24-10) vs. Amir Albazi (16-1):
KKF is a kickboxing fighter who we have seen develop nicely through his career in the UFC. He has worked tirelessly on his takedown defence and it shows in his huge improvement in ability to not only stuff shots but his ability to use the cage and his excellent balance to keep his feet underneath him. I think KKF’s hands are still fairly rudimentary and not necessarily in a bad way, he uses the jab decently well and relies on the 1,2 sometimes too much. For his weight, he has good power and one area I really like are his leg kicks, he has solid rear leg power kicks that he lands very efficiently off the back of his straight shots. Albazi is more of a grappler in nature with a majority of his victories by submission but I have liked what I have seen from him on the feet also. He has a sharp, snappy jab which he works off the back of and allows to dictate the fight. He has a pretty limited kicking game and in terms of kick defence, I expect KKF to really try and exploit the lack of checking and the heavy set stature of Albazi. In the grappling realm, I don’t think it’s close. Albazi has some elite scrambles on the mat and if you’re content to sit in his guard, he has some really damaging ground and pound in which he will equally target your head and body and punish you and wear on you. Albazi is far superior in terms of grappling but the question is will he be able to get it down to the mat? I think his timing going under the big right hand will be an option and I think he will be able to use his strength advantage when in close to muscle certain movements. This is a big step up in competition and his first venture into main event rounds which is a worry. This is going to be a fun fight and I am really looking forward to it but I think as long as everything looks good after weigh-ins, I will be on the Albazi side. He is improving with every fight and I think we see him get this fight to the ground and wear on KKF, eventually finding a submission, probably a RNC. Taking Amir Albazi via SUB RD 3.
BET: Will wait to see what round lines are set at. Will be looking at the Albazi Inside the Distance line also.
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And that wraps up the breakdowns for this week! We send our followers the full betting cards on Saturday morning here in Australia, post weigh-ins. Nothing worse than betting on a fighter pre weigh-in, just to see him look like complete shit on the scales. We will post some of our betting card here incase anyone is interested!
Good luck, always gamble responsibly and remember to hang around long-term because there will be ups and downs but trust the process and we will build some bankroll. Would love to know if you agree or disagree anywhere and let us know who you are riding with below. Enjoy the fights! - Dylan.
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2023.05.28 12:35 teamcrazymatt Defending the Draft 2023: New England Patriots

No one can ever predict a Bill Belichick draft.
When people start assuming he’ll act based on his stereotypes (first-round trade down, OL early, no early WRs, all Alabama players or small school guys or guys from Rutgers), he’ll do the opposite. When the consensus is that he’ll shift away from those stereotypes, he’ll lean right into them.
So in observing mock drafts, both full and team-centric, there was a lot of accord that he would follow those stereotypes. (Adam Korsak, both a punter and from Rutgers, was EVERYWHERE.)
But then the end of April came.
Before then, New England had suffered a 2022 season full of embarrassment, from Matt Patricia and Joe Judge’s ineptitude at running the offense to a team that seemed to find new ways to lose in humiliating fashion (a certain ill-fated lateral sequence peak among them). The Patriots went from their dynastic reign as a team which would trounce their opponents in laughers to the team that everyone pointed and laughed at. Mac Jones’ Patricia- and Judge-sparked regression along with impressive cameo appearances by ‘22 rookie Bailey Zappe split the fanbase into Mac and Zappe camps, with sports media fueling the flame by spreading or outright fabricating rumors of Belichick shopping Mac, rumors which lasted through the first day of the draft. It was an ugly season and an uglier start to the offseason.
The franchise clearly needed to make changes in 2023, and changes started near the top. Patricia and Judge lost their roles, the former joining the Eagles coaching staff and the latter moving to lead special teams, a necessary move as this Belichick-led squad had plummeted to the lowest-ranked third unit. (More on that later.) Patricia had filled the dual roles of de facto offensive coordinator and facto offensive line coach, and filled both roles with the acumen of me designing plays in Backyard Football 2002, except I could actually design plays that resulted in touchdowns. Judge had manned the quarterbacks room, and given that Daniel Jones finally broke out for the Giants once Judge had been booted from mentoring him, you can guess how that went for Mac and the Pats. In his new role in charge of special teams, he has already cost the team two OTAs and Bill Belichick $50,000 for an offseason meetings violation, and has elevated his 2022 title of Co-Most Hated Man in Foxboro to Single Most Hated Man in Foxboro.
Anyway, New England needed to fill their old roles, and brought in:
Bill O’Brien, Offensive Coordinator / Quarterbacks Coach A long-time friend of Belichick’s, O’Brien returns for his second stint as Pats OC, having dictated the offense in Rob Gronkowski’s record-setting 2011 season. Additionally, O’Brien comes by way of running the offense and the QB room at the University of Alabama, which spawned Mac Jones. Mac regressed in 2022 after an impressive 2021, but recall that 2022 was under the abysmal leadership of Patricia (calling his plays) and Judge (his direct coach), a situation in which no one could develop. By bringing in his old OC and QB coach, Mac has been put in the best possible position to develop in ‘23, a position which will much more clearly give fans a vision of his future as an NFL quarterback. (And the playcalling will be legitimate! It’s been but a year and we have already forgotten what creativity, route concepts, and misdirection have looked like!)
Adrian Klemm, Offensive Line Coach Belichick’s first draft pick after taking the helm in New England in 2000, Klemm has joined the team after coaching at Oregon last year. He comes with a strong reputation at that coaching position, having headed a Ducks O-line that allowed just five sacks in 2022. Last season, the Patriots saw a regression from their veterans on the line, most notably in Trent Brown’s newfound flag-happiness, and first-round rookie guard Cole Strange put forth a mixed performance. Bringing in an actual offensive line coach gives the team the best chance to fix any issues that showed in ‘22 and to develop their young linemen.
Of course, coaching was not the only issue last season, as New England was criticized for their lack of talent on the roster. Of New England’s high-cash free agent class of 2021, only edge rusher Matthew Judon shined in both his seasons in Foxboro: neither tight end Jonnu Smith nor wideout Nelson Agholor ever got off the ground, tight end Hunter Henry regressed after a solid ‘21, and wideout Kendrick Bourne found himself suddenly in Patricia’s doghouse and off the field. Moves needed to be made as the calendar turned to free agency.
Notable Departures
S Devin McCourty (retired) The most prominent departure from the ‘22 squad, McCourty is one of many who can be termed a quintessential Patriot. A first-round cornerback out of Rutgers in 2010, D-Mac made the switch to safety in 2012 and locked down the position for the next decade. When he was on the verge of leaving the team in free agency in 2015, even reaching out to Belichick to say goodbye, Belichick signed him to a top-valued safety contract and kept him in red, white, and blue. His leadership and personality made him a joy to watch on the field and off, his personality showing itself especially well recently through interactions with his twin brother Jason, who played alongside him for the Patriots from 2018 to ‘20. Statistically, D-Mac ends his career with 35 interceptions, one shy of the franchise record, and 4 touchdowns (two picks, a kickoff return, and a blocked field goal return). We miss him already.
P Jake Bailey (released; signed with Miami) What a drop. After an All-Pro season in 2020, Bailey signed a four-year extension in 2022 only to become the worst statistical punter in the league. After he was injured, the Patriots brought in Michael Palardy, who managed to be even worse (personally, I blame the team’s curse that comes with the jersey number 17). Neither punter remains with the team, Bailey joining an AFC East rival in the Dolphins and Palardy currently unsigned.
TE Jonnu Smith (traded to Atlanta) There is a strong case to be made that Smith is the worst free agency signing Belichick has made as Pats GM. In the two years since inking a 4-year, $50 million deal, Smith totaled just 55 catches for 539 yards and one touchdown, and a ‘22 restructure of his contract meant that Smith appeared to be a monetary albatross the Patriots would not be able to shake loose. What led to Atlanta agreeing to take on his whole contract, sending New England a seventh-round pick to get the player, I have no idea, but I think every Pats fan would agree that Smith didn’t work out in the least and a change was best for all sides.
WR Jakobi Meyers (signed with Las Vegas) Meyers’ departure was somewhat shocking, as the 2019 UDFA had worked his way up to the top of the Patriots’ wide receiver depth chart. More of a big slot guy than an outside #1, Meyers had a minor role in his rookie season and started 2020 at the bottom of the depth chart, but injuries to the players above him got him onto the field, and a 12-catch, 169-yard performance against the Jets that November meant he wasn’t leaving it anytime soon. While not possessing top-tier speed or explosiveness, Meyers was the team’s best route runner and separator, and his departure left another void that needed to be filled.
QB Brian Hoyer (released, signed with Las Vegas) Hoyer was third on the depth chart, Zappe having shown enough to take the #2 spot. While a fine veteran mentor, the Patriots chose to go a different direction with that third QB role.
WR Nelson Agholor (signed with Baltimore) Agholor was given a two-year contract in 2021 with the anticipation of his being the #1 receiver, something which did not happen due to his unreliable hands and separation abilities. For those two years and $22 million, Agholor produced 68 catches, 835 yards, and five touchdowns. Not worth it.
RB Damien Harris (signed with Buffalo) By far the most productive member of the Patriots’ atrocious 2019 draft class, Harris was good in New England but had been passed on the depth chart by sophomore Rhamondre Stevenson midway through 2022. Couple that with Belichick’s predilection to let running backs walk instead of giving them second contracts, sprinkle in a dash of two ‘22 draft picks (Pierre Strong Jr. and Kevin Harris) who will get more opportunities in 2023, top it off with the return of Ty Montgomery II from injured reserve, and it’s no surprise that Harris is no longer a Patriot.
T Isaiah Wynn (signed with Miami) Another former first-round pick, Wynn was all right as a left tackle though was criticized for frequent injury problems; with his fifth-year option picked up for ‘22, he was inexplicably switched to right tackle, where he was very bad. He never really earned the role of franchise tackle, so it was expected that the Patriots would let him walk.
But on the upside, the team now has:
Additions
WR JuJu Smith-Schuster (via Kansas City) After Meyers signed with the Raiders, the Patriots worked quickly to bring in his replacement in the slot. Smith-Schuster revived his career in Kansas City and is now in position to be a primary target for Mac for the next three seasons, possessing more explosiveness and speed than his predecessor. The biggest concern with JuJu is his durability, but I believe the Patriots have made preparations in the draft (spoiler) in case that becomes a significant problem. The fanbase is excited for Smith-Schuster on the field in Foxboro, and deservedly so.
RB James Robinson (via New York (the green side)) A one-time breakout UDFA in Jacksonville, Robinson’s role diminished with the rise of Travis Etienne Jr.; after being traded to the Jets, Robinson never got settled into a role. In New England, Robinson is likely first in line for the #2 RB spot behind Stevenson, an important role given that Stevenson’s overwork saw his productivity decline as last season came to an end. Robinson also possesses the pass-catching versatility that Belichick loves, a role Harris was never used in but Stevenson is, further suggesting he can have a significant spot on the field for the Pats.
TE Mike Gesicki (via Miami) As Smith never worked out as the co-#1 TE, here comes Gesicki. A pure pass catcher at the position, Gesicki has the size and hands to be a reliable target in the red zone, and should pair nicely with Henry for a potential TE-heavy formation as the team approaches the goal line.
T Riley Reiff (via Chicago) T Calvin Anderson (via Denver) While neither comes with the contract expectation of being a long-term solution at either tackle spot, the hope is that Reiff (expected to start at RT) will be an upgrade over Wynn, while Anderson serves as a reliable swing tackle who can start if needed.
LB Chris Board Jr. (via Detroit) Remember that awful special teams unit? Board is one of the NFL’s top special teamers, a player Belichick singled out when New England faced the Lions last year. It’s unsurprising he brought in such a veteran to help solidify the unit after… just all of last year.
QB Trace McSorley (via Arizona) By bringing in McSorley in Hoyer’s stead, the team is showing a bit of a shift in philosophy with how it is using its backup QB spots. Both Mac and Zappe are pocket passers; McSorley does most of his work outside the pocket and can run with regularity, a trend more common among top-level quarterbacks like Patrick Mahomes and Josh Allen. At minimum, he’s worth a camp spot, and that’s fine.
P Corliss Waitman (via Denver) Following the implosion of Bailey and Palardy at punter, the Patriots were on the verge of entering the draft with none on the roster. Waitman is a veteran addition there, but pretty much everyone expected New England to add a punter either as a draft pick or UDFA. (Another spoiler – my bad.)
After this free agency, many saw the Patriots as still having holes at the top of their depth chart at wideout, tackle, and cornerback. Tight end was also considered a need as New England, despite adding Gesicki to pair with Henry, does not have a tight end signed beyond 2023, entering the draft with only Matt Sokol and Scotty Washington behind their name duo.
Then they went on the clock, entering the draft with:
1-14 2-46 3-76 4-107 4-117 4-135 6-184 6-187 6-192 6-210 7-245
Here’s how it all went down.
Draft Picks
TRADE: 1-14 to PIT for 1-17 and 4-120 Although this trade was criticized for receiving too little back from Pittsburgh, it was not a major loss in capital according to the Rich Hill value chart (325 points to PIT, 320 to NE), and it came with enough high-level talent on the board that the Patriots were sure to get one of their targets. The way the board fell, fans most wanted Christian Gonzalez, Jaxon Smith-Njigba, Zay Flowers, or Broderick Jones; when the Steelers took Jones, it became clear that the Patriots were not interested in him (reports came out that the Patriots had not been interested in Jones at all due to coachability concerns), but they were sure to land an exciting player after moving down only three spots rather than the seven-plus many mockers had predicted. Additionally, the Steelers landing Jones appeared to knock the Jets’ war room for a loop (though later video has shown that the Jets were expecting the trade), and the only thing New England fans love more than a victory is an opportunity to screw over the Jets.
1-17: Christian Gonzalez, CB, Oregon The Patriots’ selection of Gonzalez received universal acclaim, and it’s easy to see why. Despite having strong CB depth, the Patriots lacked a true #1 corner; Gonzalez has the ability, length, and athleticism to be that from Day One. The first-round pick via Colorado and Oregon was widely projected as a top-10 selection, so for New England to land him at 17 is a tremendous coup. From his interviews and his play style, Gonzalez seems like a quiet guy off the field who wants to shut the opponent down when on the turf. He’ll be fun to watch.
2-46: Keion White, ED, Georgia Tech White is another player falling under the new Patriots draft umbrella under Belichick and Matt Groh: as athletic as can be. While he is raw, White has the athleticism to play three downs along the defensive line and the versatility to move inside when the situation calls for it. The Patriots thought so highly of him that he was a player they were considering drafting in the first round, even considering a move back into the last picks of the round to snag him, but landed him at 46 anyway. How much he will play as a rookie is uncertain as New England has a very good edge duo in Matthew Judon and Josh Uche, but even if White has to take a year to get acclimated to the NFL, that’s not unheard of in Foxboro and has produced success for highly-touted picks: neither Nate Solder (first round) nor Trey Flowers (fourth round) took on long-term starting roles as rookies (though Solder filled in at right tackle plenty), but were established starters in their second years. Similarly, Uche (second round) started off as an occasionally-used part of a pass rushing rotation before hitting double-digit sacks last year, his third season in the league. And if White earns significant playing time in 2023, all the better.
3-76: Marte Mapu, LB, Sacramento State Here’s that small-school selection that detractors tend to point at regarding Belichick, but Mapu has elite potential. I got tipped off to Mapu late in the pre-draft cycle, and watching film of him I was reminded a lot of Kyle Dugger, another small-school Day 2 player who has turned into an excellent Patriot. Mapu is going to play linebacker, likely his best position, and fill the role of coverage ‘backer that New England has lacked for several seasons. He’s also athletic and scheme-versatile, having spent time at safety and linebacker while at Sacramento State, so he will be able to move around the defensive formation if the situation calls for it. Add to that his tackling, his closing speed, and his containment, and you’ve got yourself a potential stud.
4-107: Jake Andrews, C, Troy The Patriots need their future long-term center with David Andrews now 31 and having an injury history, and Jake Andrews (unrelated) is set up perfectly to be that guy. Andrews the Younger is built in the same mold as Andrews the Elder: both exited college as smaller in stature than other centers but able to get a push on defensive linemen from below, meaning Jake can easily learn specific bits of technique from David. While not expected to play the role immediately, [anagram: Ned Was a Jerk] is now in position to spend time behind [anagram: Swan Diver Dad], preparing himself to take over at center in the near future.
TRADE: 4-120 and 6-184 to NYJ for 4-112 4-112: Chad Ryland, K, Maryland This is not the first time Belichick has selected a kicker in the fourth round, selecting Stephen Gostkowski with pick 118 in 2006; with the Patriots in desperate need for a strong player at the position, moving up to make sure they could land him makes sense (especially with Jake Moody being selected by the 49ers at 3-99). And Ryland is what Nick Folk is not: a big-legged kicker with kickoff ability. Folk has been appreciated in New England for his accuracy, but his distance and accuracy notably declined in 2022, and when forced to kick off, his lack of touchback distance led to trouble, the Patriots surrendering a league-high three kick return touchdowns (including two in the season finale). It’s clear an upgrade at kicker was a requirement this offseason; with Moody gone, giving up a sixth to move up eight spots is absolutely fine. In doing so, New England has hopefully landed their kicker for the next decade.
4-117: Sidy Sow, G, Eastern Michigan At this point, it may be considered confusing for the Patriots to have drafted a left guard in Sow when last year’s first-round pick Cole Strange is entrenched there and Mike Onwenu mans right guard at an elite level, but Groh’s post-draft comments indicated the team would give Sow opportunities at left tackle as well. And not only does Sow have experience at left tackle, he has the size at 6’5” and 326 pounds. New England’s projected starting tackles are veterans Trent Brown and Riley Reiff, both of whom are over 30 and are in contract years; if Sow returns to the position, the former mauling EMU Eagle (heh, two birds) offensive lineman could ease the need at tackle for next offseason.
TRADE: 4-135 to LV for 5-144 and 6-214 5-144: Atonio Mafi, G, UCLA Another interior lineman? Yes. Mafi is a guard whom the Patriots worked with at the Shrine Bowl, and has the versatility to move between left and right guard. As the aforementioned Onwenu is in a contract year, Mafi has a clear path to a potential starting job in 2024, and the most important thing right now for the development of Mac Jones is keeping him upright. By selecting three offensive linemen – using a quarter of their 12 selections on the offensive trench – Belichick and Groh have signaled their intent to do just that. From all accounts, Mafi, who met with New England in a pre-draft visit, is thrilled to join the team; now it’s about proving it on the field.
6-187: Kayshon Boutte, WR, LSU Boutte is the epitome of a boom-or-bust prospect, his elite 2020 and ‘21 being overshadowed by a disappointing 2022 that dropped him from clear first-rounder to a middle-of-Day-3 selection. As a freshman and sophomore, Boutte looked to follow in the footsteps of highly-drafted LSU wideouts such as Odell Beckham Jr., Justin Jefferson, and JaMarr Chase, showing a complete package of agility, speed, and route running. Unfortunately, an injury plus conflicts with his new coach Brian Kelly led to underperformance, and a poor combine performance cemented his draft stock as having drastically fallen. But if he can get back to his earlier form, where his talent and athleticism led to a combined 83 receptions, 1244 yards, and 14 touchdowns in his first two college seasons, Boutte could become the steal of the draft.
6-192: Bryce Baringer, P, Michigan State While New England had signed Corliss Waitman so as to have a punter on the roster heading into the draft, none assumed he was the long-term answer; when the Patriots made Baringer the first punter taken in the 2023 draft, it became clear who was. A walk-on turned cut turned best punter in college football, Baringer has a booming leg that showed itself in an average punt length of 49.0 yards in ‘22; he also holds the Michigan State record for career punting average at 46.0 yards. As a bonus, he worked with Ryland at the Senior Bowl, so the two have already begun to develop chemistry in the holding game. As another bonus, he wore No. 99 in college, and that is awesome.
6-210: Demario Douglas, WR, Liberty When one imagines a typical Patriots slot receiver – small, shifty, and explosive with the ball in his hands – one might well be imagining Douglas. The five-foot-eight Liberty product can absolutely fly, moving all around the formation and catching balls at all levels of the field. New Englanders got a preview of what Douglas’ game might look like when rookie cornerback Marcus Jones began to take snaps on offense last year; Jones was often put in motion before the snap, worked out of the backfield, and assigned touches where his elusiveness was the spark to gain yards. Douglas has said he models his game after Jones, a claim that demonstrates itself when one views his collegiate tape. I had a third-round grade on Douglas, so the Patriots landing him at 210 is a thrill. (Even though the Giants took one of my draft crushes in Tre Hawkins III the pick before, for which I’m still irked.)
6-214: Ameer Speed, CB, Michigan State The unknown about Speed is whether he will develop on defense; that is not his skill at the moment. There are three things known: his size (6’3”, 210 lbs.), his speed (4.34s 40), and his special teams prowess. With longtime special teams captain Matthew Slater likely entering his last year, the Patriots need to develop a new crop of special teams standouts, long a hallmark of Belichick’s Patriots from the time of Larry Izzo. Last year’s UDFA Brenden Schooler looks like one of those players already; Speed will certainly be given every chance possible to be another.
7-245: Isaiah Bolden, CB, Jackson State More tall athletic cornerbacks! The only HBCU selection in the 2023 draft, Bolden is an incredible athlete who likely earned his way to a draft selection by lighting up his Pro Day. Though just a role player on defense, Bolden has developmental traits that any defensive coach would love, and has also been a top collegiate kick returner, leading all of college football in 2021 with a 36.9-yard average on kickoff returns. I don’t see the two late-round cornerback selections as “throw players on the field and see who sticks” à la the ill-fated dual tight end picks of Devin Asiasi and Dalton Keene in 2020’s third round, but selecting players who might have longer chances to succeed, but if they do succeed can truly shine.
Though Bolden was the last of the Patriots’ 2023 draft picks, that did not conclude their rookie class as the period of UDFA signings immediately began. The Patriots have had an undrafted rookie make the Week 1 roster every year since 2004; with just a four-man class this season, chances are slim. They’re not impossible – their only 2021 UDFA, kicker Quinn Nordin, made it – but they’re definitely slimmer. Here are the four who can continue that streak.
Undrafted Rookies
Malik Cunningham, QB, Louisville The most expensive ($200,000) and well-known of the quartet, Cunningham’s slight build and arm as a quarterback led to piles of speculation of his switching positions. However, he has started off his Patriots tenure as a quarterback in rookie minicamp, so he remains a quarterback until further notice. Throughout college, Cunningham’s most intriguing asset has been his supreme athleticism at the position, something which showed up in testing, and it remains to be seen how the Patriots will use that athleticism to help the team. (It may be a good while until outside sources get a look, as minicamp and OTAs have thus far been closed off to the media.)
Johnny Lumpkin, TE, Louisiana-Lafayette After foregoing using a selection on a tight end in a deep draft class (another Belichick trend), New England instead brought in Lumpkin, who projects as a blocking tight end in the NFL. This offsets the biggest negative, his age (he’ll be 26 to start the season), as the Patriots lack a true blocker at the position. Whether Lumpkin can take advantage of this path to a roster spot remains to be seen, but his road to making the team as an undrafted rookie seems easiest at the moment.
Jourdan Heilig, LB, Appalachian State Like Board and Speed, Heilig joins the Patriots as a special teams standout, playing minimal defense as a Mountaineer (three snaps in 2022) but standing out in college on the third unit (210 snaps in 2022). He’ll have a chance to follow in the path of Schooler as a UDFA who makes his mark as a core special teamer.
Justus Tavai, DL, San Diego State The middle of the Tavai brothers (older brother Jahlani is a Patriots linebacker, younger brother Jonah signed with Seattle as a UDFA), Justus played alongside Jonah on the Aztec defensive line in 2022. While Jonah put up eye-popping numbers with double-digit sacks, Justus was a steady contributor as well, putting up 3.5 sacks and intercepting a pass. Tavai is the ninth man on the Patriots’ defensive line right now, so he has a difficult path if he wants to make the team.
He’s not an undrafted rookie, but the Patriots have also brought in veteran free agent Anthony Firsker, TE to compete with Lumpkin, Sokol, and Washington for the third tight end spot, the roster spot opened with their losing reserve Raekwon McMillan, LB to a partially torn Achilles tendon.
Projected Offseason Depth Chart (italics = rookie, (in parentheses = exclusively or primarily a special teamer)) (Note: the Patriots assign temporary jersey numbers in the offseason starting with 50 based mainly on draft position.)
QB 10 Mac Jones 4 Bailey Zappe 19 Trace McSorley 64 Malik Cunningham
RB 38 Rhamondre Stevenson 3 James Robinson 14 Ty Montgomery II 35 Pierre Strong Jr. 36 Kevin Harris 42 J.J. Taylor
WR 1 DeVante Parker 7 JuJu Smith-Schuster 84 Kendrick Bourne 11 Tyquan Thornton 58 Kayshon Boutte 60 Demario Douglas 82 Tre Nixon (44 Raleigh Webb) (18 Matthew Slater)
TE 85 Hunter Henry 88 Mike Gesicki 86 Anthony Firsker 87 Matt Sokol 17 Scotty Washington 65 Johnny Lumpkin
T 77 Trent Brown 74 Riley Reiff 76 Calvin Anderson 75 Conor McDermott 64 Andrew Stueber
G 71 Mike Onwenu 69 Cole Strange 54 Sidy Sow 55 Atonio Mafi 63 Chasen Hines 62 Bill Murray
C 60 David Andrews 53 Jake Andrews 65 James Ferentz 66 Kody Russey
DL 90 Christian Barmore 92 Davon Godchaux 91 Deatrich Wise Jr. 93 Lawrence Guy Sr. 95 Daniel Ekuale 98 Carl Davis Jr. 96 Sam Roberts 70 Jeremiah Pharms Jr. 67 Justus Tavai
ED 9 Matthew Judon 55 Josh Uche 51 Keion White 58 Anfernee Jennings (97 DaMarcus Mitchell) 51 Ronnie Perkins
LB 8 Ja’Whaun Bentley 48 Jahlani Tavai 52 Marte Mapu 30 Mack Wilson Sr. (45 Chris Board Jr.) 43 Calvin Munson 59 Terez Hall 47 Olakunle Fatukasi (66 Jourdan Heilig)
CB 50 Christian Gonzalez 31 Jonathan Jones 13 Jack Jones 25 Marcus Jones 27 Myles Bryant (61 Ameer Speed) 63 Isaiah Bolden 37 Tae Hayes 26 Shaun Wade 34 Quandre Mosely 39 Rodney Randle Jr.
S 23 Kyle Dugger 5 Jabrill Peppers 2 Jalen Mills 21 Adrian Phillips 24 Joshuah Bledsoe (41 Brenden Schooler) (22 Cody Davis) 29 Brad Hawkins
K 62 Chad Ryland 6 Nick Folk
P 59 Bryce Baringer 15 Corliss Waitman
LS 49 Joe Cardona 46 Tucker Addington
Conclusion Is this a perfect Patriots team? No. There are still long-term holes at offensive tackle and tight end, and there is a question mark as to who can be that pass catcher whom defensive coordinators have to plan for, a player the team has lacked for several seasons.
But is this an exciting Patriots roster, a team who has a chance to exceed their middling projections and expectations, a team worth watching and cheering for? Absolutely. Belichick and company have stabilized the coaching staff; added explosive, athletic players at nearly every position; brought in a new crew of players to take over special teams; and begun their draft with three players who could not only start in the NFL but have the potential to star. I fully believe that this is not an 8-9 caliber team, even in an AFC East with three other teams that have added big name after big name.
As Bill Belichick might say, we’re on to 2023.
We’re on to victory.
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2023.05.28 12:26 honeyiwashedthekidz The thought of being replaced kills me

Boy, am I struggling.
Me and this guy dated for 8 months. Things were always rocky and we were both in dark headspace, he's mostly focused on his job and academic career and I'm trying to recover from failing in college and getting my master's degree as I'm only a couple of exams away but I'm catching up. Every few months he would ask for breaks, telling me how he didn't want a relationship since he's still 23 (I'm older), that he wanted to go on a solo journey of self discovery because he doesn't know what he wants and that he's got limited energy and he just wanna put it on his dream and job and school. Eventually he always came back but resentment grew more and more, I admit I wasn't fun to be around either, I always put my problems on him and never actually changed my manners, I was very selfish. Eventually fights were pretty much frequent, I was always very jealous but we both made our mistake. Last week I lamented his lack of interest towards me and how he never asked about my day and didn't send me cute messages anymore. Long story short we broke up in person, he texted the next day saying he lost romantic feelings, he realized it's now what he wanted anymore and that he was doing what was right for the both of us, but then told me he wanted to stay friends because I'm an important person in his life who left a huge mark. I do believe we're incompatible as romantic partners but I care about him, he was my first. Since then we texted and saw each other everyday but I decided to leave town to go back to my parents as I need to heal and be surrounded by love. We talked in person and I told him I'm scared he's gonna replace me with someone, first he said he doesn't want a relationship, he just wanna focus on himself and that's all, but then said "if it's gonna happen it's gonna happen, I don't know what the future has in store". Last night he texted me again and told me how lucky he is to have me in his life but then when I sent him a cute picture he just sent a heart reaction and that's it. He was working and usually studies at night but still I felt so stupid. I'm scared he broke up because he's already texting someone else and the thought is killing me, I keep checking his online status and I'm not strong enough to block him. I'm gonna come back in town for a few days and then leave for the whole summer, and when I told him we were not gonna see each other he said "it's okay". He still looked at me with love eyes and I do believe he genuinely cares but it Seems like my big heart is never enough. It's getting a toll on my self esteem because I think it's me. I'm always "wifey material" yet nobody sticks around..it's bad because I keep waiting for a text but the thought he doesn't care and perhaps is replacing me already doesn't make me sleep at night. He also doesn't have any friends and that's why I think he was always coming back, as much as I don't think he's a bad person but now everytime he texts I think he's bored and I'm having all these second thoughts and question the whole relationship.
submitted by honeyiwashedthekidz to ExNoContact [link] [comments]


2023.05.28 12:25 honeyiwashedthekidz The thought of being replaced kills me.

Boy, am I struggling.
Me and this guy dated for 8 months. Things were always rocky and we were both in dark headspace, he's mostly focused on his job and academic career and I'm trying to recover from failing in college and getting my master's degree as I'm only a couple of exams away but I'm catching up. Every few months he would ask for breaks, telling me how he didn't want a relationship since he's still 23 (I'm older), that he wanted to go on a solo journey of self discovery because he doesn't know what he wants and that he's got limited energy and he just wanna put it on his dream and job and school. Eventually he always came back but resentment grew more and more, I admit I wasn't fun to be around either, I always put my problems on him and never actually changed my manners, I was very selfish. Eventually fights were pretty much frequent, I was always very jealous but we both made our mistake. Last week I lamented his lack of interest towards me and how he never asked about my day and didn't send me cute messages anymore. Long story short we broke up in person, he texted the next day saying he lost romantic feelings, he realized it's now what he wanted anymore and that he was doing what was right for the both of us, but then told me he wanted to stay friends because I'm an important person in his life who left a huge mark. I do believe we're incompatible as romantic partners but I care about him, he was my first. Since then we texted and saw each other everyday but I decided to leave town to go back to my parents as I need to heal and be surrounded by love. We talked in person and I told him I'm scared he's gonna replace me with someone, first he said he doesn't want a relationship, he just wanna focus on himself and that's all, but then said "if it's gonna happen it's gonna happen, I don't know what the future has in store". Last night he texted me again and told me how lucky he is to have me in his life but then when I sent him a cute picture he just sent a heart reaction and that's it. He was working and usually studies at night but still I felt so stupid. I'm scared he broke up because he's already texting someone else and the thought is killing me, I keep checking his online status and I'm not strong enough to block him. I'm gonna come back in town for a few days and then leave for the whole summer, and when I told him we were not gonna see each other he said "it's okay". He still looked at me with love eyes and I do believe he genuinely cares but it Seems like my big heart is never enough. It's getting a toll on my self esteem because I think it's me. I'm always "wifey material" yet nobody sticks around..it's bad because I keep waiting for a text but the thought he doesn't care and perhaps is replacing me already doesn't make me sleep at night. He also doesn't have any friends and that's why I think he was always coming back, as much as I don't think he's a bad person but now everytime he texts I think he's bored and I'm having all these second thoughts and question the whole relationship.
submitted by honeyiwashedthekidz to BreakUp [link] [comments]


2023.05.28 11:58 justarager1 After leading a couple of SR runs, I'm not surprised GDKP exists.

Basically my guild died and I wanted to finish my Valanyr, so I started hosting some SR runs with fragments reserved. It was a complete disaster: loot drama, people saying that class doesn't need x items, people just alt f4-ing after their item doesnt drop, we were left with 20 people at yogg and couldn't even finish the raid, and it was a normal run. This happened twice.
After this I decided screw it I'm hosting GDKPs, well, everybody sticks in, very easy to replace people in case it happens cause new recruits just get the full cut, and we cleared algalon and almost all hms every time.
So what are we talking about? I think without bots Gdkps would still exist, but instead of selling things at 50k they would sell for 3-5, but this model of raiding is just too efficient.
submitted by justarager1 to classicwow [link] [comments]